Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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e_rb_class Class Reference

Leever (Riiba) More...

#include <d_a_e_rb.h>

+ Collaboration diagram for e_rb_class:

Public Attributes

fopEn_enemy_c enemy
 
request_of_phase_process_class phase
 
fopAc_ac_cparent
 
dBgS_AcchCir acchcir
 
dBgS_ObjAcch acch
 
dCcD_Stts ccStts
 
dCcD_Sph ccSph
 
dCcU_AtInfo atInfo
 
mDoExt_McaMorfSOmodelMorf
 
Z2CreatureEnemy sound
 
cXyz field_0xa10
 
f32 distToPlayer
 
f32 height
 
f32 field_0xa24
 
f32 field_0xa28
 
f32 field_0xa2c
 
f32 field_0xa30
 
int anm
 
s16 timers [4]
 
s16 counter
 
s16 action
 
s16 mode
 
u8 field_0xA46 [0xA48 - 0xA46]
 
s16 angleToPlayer
 
s16 invincibilityTimer
 
s16 field_0xa4c
 
s16 field_0xa4e
 
s16 field_0xa50
 
s16 rot_y
 
s16 rot_x
 
s16 rot_step
 
s16 death_rot_y
 
u32 smokeEmtrID
 
u32 field_0xa60
 
s8 field_0xa64
 
u8 field_0xa65
 
u8 isChild
 
u8 childNum
 
u8 appearRange
 
u8 field_0xa69
 
u8 swbit
 
u8 HIOInit
 

Detailed Description

Leever (Riiba)

Member Data Documentation

◆ acch

dBgS_ObjAcch e_rb_class::acch

◆ acchcir

dBgS_AcchCir e_rb_class::acchcir

◆ action

s16 e_rb_class::action

◆ angleToPlayer

s16 e_rb_class::angleToPlayer

◆ anm

int e_rb_class::anm

◆ appearRange

u8 e_rb_class::appearRange

◆ atInfo

dCcU_AtInfo e_rb_class::atInfo

◆ ccSph

dCcD_Sph e_rb_class::ccSph

◆ ccStts

dCcD_Stts e_rb_class::ccStts

◆ childNum

u8 e_rb_class::childNum

◆ counter

s16 e_rb_class::counter

◆ death_rot_y

s16 e_rb_class::death_rot_y

◆ distToPlayer

f32 e_rb_class::distToPlayer

◆ enemy

fopEn_enemy_c e_rb_class::enemy

◆ field_0xa10

cXyz e_rb_class::field_0xa10

◆ field_0xa24

f32 e_rb_class::field_0xa24

◆ field_0xa28

f32 e_rb_class::field_0xa28

◆ field_0xa2c

f32 e_rb_class::field_0xa2c

◆ field_0xa30

f32 e_rb_class::field_0xa30

◆ field_0xA46

u8 e_rb_class::field_0xA46[0xA48 - 0xA46]

◆ field_0xa4c

s16 e_rb_class::field_0xa4c

◆ field_0xa4e

s16 e_rb_class::field_0xa4e

◆ field_0xa50

s16 e_rb_class::field_0xa50

◆ field_0xa60

u32 e_rb_class::field_0xa60

◆ field_0xa64

s8 e_rb_class::field_0xa64

◆ field_0xa65

u8 e_rb_class::field_0xa65

◆ field_0xa69

u8 e_rb_class::field_0xa69

◆ height

f32 e_rb_class::height

◆ HIOInit

u8 e_rb_class::HIOInit

◆ invincibilityTimer

s16 e_rb_class::invincibilityTimer

◆ isChild

u8 e_rb_class::isChild

◆ mode

s16 e_rb_class::mode

◆ modelMorf

mDoExt_McaMorfSO* e_rb_class::modelMorf

◆ parent

fopAc_ac_c* e_rb_class::parent

◆ phase

request_of_phase_process_class e_rb_class::phase

◆ rot_step

s16 e_rb_class::rot_step

◆ rot_x

s16 e_rb_class::rot_x

◆ rot_y

s16 e_rb_class::rot_y

◆ smokeEmtrID

u32 e_rb_class::smokeEmtrID

◆ sound

Z2CreatureEnemy e_rb_class::sound

◆ swbit

u8 e_rb_class::swbit

◆ timers

s16 e_rb_class::timers[4]

The documentation for this class was generated from the following file: