#include <d_event_data.h>
◆ finishCheck()
int dEvDtEvent_c::finishCheck |
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◆ forceFinish()
int dEvDtEvent_c::forceFinish |
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◆ getName()
char * dEvDtEvent_c::getName |
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inline |
◆ getNStaff()
int dEvDtEvent_c::getNStaff |
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inline |
◆ getPriority()
int dEvDtEvent_c::getPriority |
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inline |
◆ getStaff()
int dEvDtEvent_c::getStaff |
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inline |
◆ specialStaffProc()
◆ field_0x24
int dEvDtEvent_c::field_0x24 |
◆ field_0x80
u8 dEvDtEvent_c::field_0x80[4] |
◆ field_0x84
int dEvDtEvent_c::field_0x84 |
◆ field_0x88
int dEvDtEvent_c::field_0x88[3] |
◆ field_0x95
u8 dEvDtEvent_c::field_0x95[0xF] |
◆ field_0xa8
u8 dEvDtEvent_c::field_0xa8[8] |
◆ mEventState
int dEvDtEvent_c::mEventState |
◆ mIndex
◆ mName
char dEvDtEvent_c::mName[32] |
◆ mNStaff
int dEvDtEvent_c::mNStaff |
◆ mPlaySound
bool dEvDtEvent_c::mPlaySound |
◆ mPriority
int dEvDtEvent_c::mPriority |
◆ mStaff
int dEvDtEvent_c::mStaff[20] |
The documentation for this class was generated from the following files: