Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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G2DLayer Struct Reference

#include <G2D.h>

+ Collaboration diagram for G2DLayer:

Public Attributes

void * map
 
s8 nHS
 
s8 nVS
 
s8 nBPI
 
s16 nTileWidth
 
s16 nTileHeight
 
s8 bWrap
 
u8 nNumMaterials
 
G2DTileDesctileDesc
 
G2DMatDescmatDesc
 

Member Data Documentation

◆ bWrap

s8 G2DLayer::bWrap

◆ map

void* G2DLayer::map

◆ matDesc

G2DMatDesc* G2DLayer::matDesc

◆ nBPI

s8 G2DLayer::nBPI

◆ nHS

s8 G2DLayer::nHS

◆ nNumMaterials

u8 G2DLayer::nNumMaterials

◆ nTileHeight

s16 G2DLayer::nTileHeight

◆ nTileWidth

s16 G2DLayer::nTileWidth

◆ nVS

s8 G2DLayer::nVS

◆ tileDesc

G2DTileDesc* G2DLayer::tileDesc

The documentation for this struct was generated from the following file: