Ranch Door.
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#include <d_a_obj_bkdoor.h>
◆ Create()
int daObjBkDoor_c::Create |
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◆ create1st()
int daObjBkDoor_c::create1st |
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◆ CreateHeap()
int daObjBkDoor_c::CreateHeap |
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◆ Delete()
int daObjBkDoor_c::Delete |
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◆ Draw()
int daObjBkDoor_c::Draw |
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◆ Execute()
int daObjBkDoor_c::Execute |
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Mtx ** |
i_mtxP | ) |
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◆ initBaseMtx()
void daObjBkDoor_c::initBaseMtx |
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◆ openCheck()
void daObjBkDoor_c::openCheck |
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◆ setBaseMtx()
void daObjBkDoor_c::setBaseMtx |
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◆ mFrameCounter
s32 daObjBkDoor_c::mFrameCounter |
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◆ mOpenCheckDone
bool daObjBkDoor_c::mOpenCheckDone |
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◆ mOpening
bool daObjBkDoor_c::mOpening |
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◆ mOrientation
u8 daObjBkDoor_c::mOrientation |
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◆ mPhaseReq
◆ mpModel
◆ mRotation
csXyz daObjBkDoor_c::mRotation |
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private |
◆ mSwingSpeed
f32 daObjBkDoor_c::mSwingSpeed |
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The documentation for this class was generated from the following files: