Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | FxBuf |
struct | FxlineConfig_ |
struct | TChannel |
Functions | |
void | boot (void(*)(void *)) |
void | releaseHalt (u32) |
void | finishWork (u16) |
void | syncFrame (u32, u32, u32) |
void | setDSPMixerLevel (f32) |
f32 | getDSPMixerLevel () |
TChannel * | getDSPHandle (int) |
void | setFilterTable (s16 *, s16 *, u32) |
void | flushBuffer () |
void | invalChannelAll () |
void | initBuffer () |
int | setFXLine (u8, s16 *, JASDsp::FxlineConfig_ *) |
Variables | |
u8 const | DSPADPCM_FILTER [64] |
u32 const | DSPRES_FILTER [320] |
u16 | SEND_TABLE [12+12] |
TChannel * | CH_BUF |
FxBuf * | FX_BUF |
f32 | sDSPVolume |
const u32 | FILTER_MODE_IIR = 0x00000020 |
void JASDsp::flushBuffer | ( | ) |
JASDsp::TChannel * JASDsp::getDSPHandle | ( | int | param_0 | ) |
f32 JASDsp::getDSPMixerLevel | ( | ) |
void JASDsp::initBuffer | ( | ) |
void JASDsp::invalChannelAll | ( | ) |
int JASDsp::setFXLine | ( | u8 | param_0, |
s16 * | param_1, | ||
JASDsp::FxlineConfig_ * | param_2 | ||
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