Fall Object?
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#include <d_a_obj_fallobj.h>
◆ Action
| Enumerator |
|---|
| ACTION_WAIT | |
| ACTION_COUNTDOWN | |
| ACTION_FALL | |
| ACTION_FALL_START | |
| ACTION_END | |
| ACTION_FOLLOW_FALL | |
◆ action()
| void daObjFallObj_c::action |
( |
| ) |
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◆ action_countdown()
| void daObjFallObj_c::action_countdown |
( |
| ) |
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◆ action_end()
| void daObjFallObj_c::action_end |
( |
| ) |
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◆ action_fall()
| void daObjFallObj_c::action_fall |
( |
| ) |
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◆ action_fallStart()
| bool daObjFallObj_c::action_fallStart |
( |
| ) |
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◆ action_follow_fall()
| void daObjFallObj_c::action_follow_fall |
( |
| ) |
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◆ action_wait()
| bool daObjFallObj_c::action_wait |
( |
bool | param_1 | ) |
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◆ checkFallStart()
◆ checkHang()
| bool daObjFallObj_c::checkHang |
( |
| ) |
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◆ checkHang2()
| bool daObjFallObj_c::checkHang2 |
( |
| ) |
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◆ Create()
| int daObjFallObj_c::Create |
( |
| ) |
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virtual |
◆ create1st()
| int daObjFallObj_c::create1st |
( |
| ) |
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◆ CreateHeap()
| int daObjFallObj_c::CreateHeap |
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| ) |
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virtual |
◆ Delete()
| int daObjFallObj_c::Delete |
( |
| ) |
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virtual |
◆ Draw()
| int daObjFallObj_c::Draw |
( |
| ) |
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virtual |
◆ Execute()
| int daObjFallObj_c::Execute |
( |
Mtx ** | i_mtx | ) |
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virtual |
◆ getFallHeight()
| f32 daObjFallObj_c::getFallHeight |
( |
| ) |
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◆ getFallTime()
| s16 daObjFallObj_c::getFallTime |
( |
| ) |
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◆ getPos()
| u32 daObjFallObj_c::getPos |
( |
| ) |
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inline |
◆ getTime()
| u32 daObjFallObj_c::getTime |
( |
| ) |
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inline |
◆ initBaseMtx()
| void daObjFallObj_c::initBaseMtx |
( |
| ) |
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◆ setBaseMtx()
| void daObjFallObj_c::setBaseMtx |
( |
| ) |
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◆ field_0x5d8
| u8 daObjFallObj_c::field_0x5d8 |
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private |
◆ field_0x5dc
| s16 daObjFallObj_c::field_0x5dc |
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private |
◆ field_0x5de
| s16 daObjFallObj_c::field_0x5de |
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private |
◆ field_0x5e0
| int daObjFallObj_c::field_0x5e0 |
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private |
◆ field_0x5e4
| bool daObjFallObj_c::field_0x5e4 |
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private |
◆ field_0x5e5
| bool daObjFallObj_c::field_0x5e5 |
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private |
◆ mAction
| u8 daObjFallObj_c::mAction |
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private |
◆ mChildId
◆ mFallTime
| s16 daObjFallObj_c::mFallTime |
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private |
◆ mMtx
◆ mPhaseReq
◆ mpModel
◆ mSoundObj
◆ mTimer
| u8 daObjFallObj_c::mTimer |
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private |
◆ mVibrationOn
| bool daObjFallObj_c::mVibrationOn |
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private |
The documentation for this class was generated from the following files: