Sacred Meadow Tile.
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#include <d_a_obj_smtile.h>
◆ ~daObj_SMTile_c()
daObj_SMTile_c::~daObj_SMTile_c |
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◆ create()
void daObj_SMTile_c::create |
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◆ CreateHeap()
void daObj_SMTile_c::CreateHeap |
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◆ createHeapCallBack()
◆ Delete()
void daObj_SMTile_c::Delete |
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◆ Draw()
void daObj_SMTile_c::Draw |
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◆ Execute()
void daObj_SMTile_c::Execute |
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◆ setDstPos()
void daObj_SMTile_c::setDstPos |
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◆ setMtx()
void daObj_SMTile_c::setMtx |
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◆ setPrtcls()
void daObj_SMTile_c::setPrtcls |
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int |
param_0, |
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int |
param_1 |
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◆ touchPrtcls()
void daObj_SMTile_c::touchPrtcls |
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f32 |
param_0 | ) |
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◆ field_0x568
u8 daObj_SMTile_c::field_0x568[0xb30 - 0x568] |
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private |
The documentation for this class was generated from the following files: