Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObj_SMTile_c Class Reference

Sacred Meadow Tile. More...

#include <d_a_obj_smtile.h>

+ Inheritance diagram for daObj_SMTile_c:
+ Collaboration diagram for daObj_SMTile_c:

Public Member Functions

 ~daObj_SMTile_c ()
 
void create ()
 
void CreateHeap ()
 
void Delete ()
 
void Execute ()
 
void Draw ()
 
void createHeapCallBack (fopAc_ac_c *)
 
void setDstPos ()
 
void setPrtcls (int, int)
 
void touchPrtcls (f32)
 
void setMtx ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

u8 field_0x568 [0xb30 - 0x568]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Sacred Meadow Tile.

Constructor & Destructor Documentation

◆ ~daObj_SMTile_c()

daObj_SMTile_c::~daObj_SMTile_c ( )

Member Function Documentation

◆ create()

void daObj_SMTile_c::create ( )

◆ CreateHeap()

void daObj_SMTile_c::CreateHeap ( )

◆ createHeapCallBack()

void daObj_SMTile_c::createHeapCallBack ( fopAc_ac_c param_0)

◆ Delete()

void daObj_SMTile_c::Delete ( )

◆ Draw()

void daObj_SMTile_c::Draw ( )

◆ Execute()

void daObj_SMTile_c::Execute ( )

◆ setDstPos()

void daObj_SMTile_c::setDstPos ( )

◆ setMtx()

void daObj_SMTile_c::setMtx ( )

◆ setPrtcls()

void daObj_SMTile_c::setPrtcls ( int  param_0,
int  param_1 
)

◆ touchPrtcls()

void daObj_SMTile_c::touchPrtcls ( f32  param_0)

Member Data Documentation

◆ field_0x568

u8 daObj_SMTile_c::field_0x568[0xb30 - 0x568]
private

The documentation for this class was generated from the following files: