Falbi's Music Box.
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#include <d_a_obj_automata.h>
◆ ~daObj_AutoMata_c()
daObj_AutoMata_c::~daObj_AutoMata_c |
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◆ create()
int daObj_AutoMata_c::create |
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◆ CreateHeap()
int daObj_AutoMata_c::CreateHeap |
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◆ createHeapCallBack()
int daObj_AutoMata_c::createHeapCallBack |
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fopAc_ac_c * | i_this | ) |
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◆ Delete()
int daObj_AutoMata_c::Delete |
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◆ Draw()
int daObj_AutoMata_c::Draw |
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◆ Execute()
int daObj_AutoMata_c::Execute |
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◆ setAnm()
int daObj_AutoMata_c::setAnm |
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int | param_1, |
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bool | param_2 ) |
◆ setEnvTevColor()
void daObj_AutoMata_c::setEnvTevColor |
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◆ setMtx()
void daObj_AutoMata_c::setMtx |
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◆ setRoomNo()
void daObj_AutoMata_c::setRoomNo |
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◆ setSe()
void daObj_AutoMata_c::setSe |
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◆ srchTHouse()
void * daObj_AutoMata_c::srchTHouse |
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fopAc_ac_c * | actor, |
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void * | param_1 ) |
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◆ field_0x568
int daObj_AutoMata_c::field_0x568 |
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◆ field_0x834
◆ field_0xb30
u8 daObj_AutoMata_c::field_0xb30 |
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◆ field_0xb31
u8 daObj_AutoMata_c::field_0xb31 |
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◆ mAcch
◆ mAnmPlaySpeed
f32 daObj_AutoMata_c::mAnmPlaySpeed |
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◆ mBtk
◆ mCreature
◆ mCyl
◆ mGndChk
◆ mGroundH
f32 daObj_AutoMata_c::mGroundH |
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◆ mPhase
◆ mpMorf
◆ mShadowId
int daObj_AutoMata_c::mShadowId |
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◆ mSph
◆ mStts
The documentation for this class was generated from the following files: