Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J3DAnimation.h>
Public Member Functions | |
J3DMtxCalcAnmBase (J3DAnmTransform *param_0) | |
~J3DMtxCalcAnmBase () | |
J3DAnmTransform * | getAnmTransform () |
void | setAnmTransform (J3DAnmTransform *param_0) |
Public Member Functions inherited from J3DMtxCalc | |
~J3DMtxCalc () | |
void | setAnmTransform (u8, J3DAnmTransform *) |
void | setAnmTransform (J3DAnmTransform *) |
bool | getAnmTransform (u8) |
bool | getAnmTransform () |
void | setWeight (u8, f32) |
void | getWeight (u8) const |
virtual | ~J3DMtxCalc () |
virtual void | setAnmTransform (u8, J3DAnmTransform *) |
virtual J3DAnmTransform * | getAnmTransform (u8) |
virtual void | setWeight (u8, f32) |
virtual f32 | getWeight (u8) const |
virtual void | init (const Vec ¶m_0, const Mtx &)=0 |
virtual void | calc ()=0 |
Public Attributes | |
J3DAnmTransform * | mAnmTransform |
Additional Inherited Members | |
Static Public Member Functions inherited from J3DMtxCalc | |
static void | setMtxBuffer (J3DMtxBuffer *) |
static J3DMtxBuffer * | getMtxBuffer () |
static J3DJoint * | getJoint () |
static void | setJoint (J3DJoint *joint) |
Static Public Attributes inherited from J3DMtxCalc | |
static u8 | mJoint [4] |
static J3DMtxBuffer * | mMtxBuffer |
static J3DJoint * | mJoint |
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inline |
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inline |
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inlinevirtual |
Reimplemented from J3DMtxCalc.
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inlinevirtual |
Reimplemented from J3DMtxCalc.
J3DAnmTransform* J3DMtxCalcAnmBase::mAnmTransform |