Loading [MathJax]/extensions/MathZoom.js
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Modules Pages
e_th_ball_class Class Reference

Darkhammer Ball and Chain. More...

#include <d_a_e_th_ball.h>

+ Inheritance diagram for e_th_ball_class:
+ Collaboration diagram for e_th_ball_class:

Public Attributes

request_of_phase_process_class mPhase
 
u8 field_0x5B4 [0x05B8 - 0x05B4]
 
J3DModelmpBallModel
 
Z2Creature mSound
 
s16 mCounter
 
s16 mAction
 
s16 mMode
 
s16 mTimers [3]
 
s16 field_0x658
 
th_chain_s field_0x65c
 
f32 field_0xdc8
 
f32 field_0xdcc
 
s16 field_0xdd0
 
f32 field_0xdd4
 
cXyz field_0xdd8
 
f32 field_0xde4
 
int field_0xde8
 
th_chain_2s field_0xdec
 
int field_0x11d4
 
th_chain_2s field_0x11d8
 
f32 field_0x15c0
 
s16 field_0x15c4
 
s8 field_0x15c6
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Sph mCcSph
 
dCcD_Sph mAtSph
 
s8 field_0x1a8c
 
s8 mDemoMode
 
s8 mPlayerGet
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 

Additional Inherited Members

- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkWolfDownPullFlg () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
bool checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Darkhammer Ball and Chain.

Member Data Documentation

◆ field_0x11d4

int e_th_ball_class::field_0x11d4

◆ field_0x11d8

th_chain_2s e_th_ball_class::field_0x11d8

◆ field_0x15c0

f32 e_th_ball_class::field_0x15c0

◆ field_0x15c4

s16 e_th_ball_class::field_0x15c4

◆ field_0x15c6

s8 e_th_ball_class::field_0x15c6

◆ field_0x1a8c

s8 e_th_ball_class::field_0x1a8c

◆ field_0x5B4

u8 e_th_ball_class::field_0x5B4[0x05B8 - 0x05B4]

◆ field_0x658

s16 e_th_ball_class::field_0x658

◆ field_0x65c

th_chain_s e_th_ball_class::field_0x65c

◆ field_0xdc8

f32 e_th_ball_class::field_0xdc8

◆ field_0xdcc

f32 e_th_ball_class::field_0xdcc

◆ field_0xdd0

s16 e_th_ball_class::field_0xdd0

◆ field_0xdd4

f32 e_th_ball_class::field_0xdd4

◆ field_0xdd8

cXyz e_th_ball_class::field_0xdd8

◆ field_0xde4

f32 e_th_ball_class::field_0xde4

◆ field_0xde8

int e_th_ball_class::field_0xde8

◆ field_0xdec

th_chain_2s e_th_ball_class::field_0xdec

◆ mAcch

dBgS_ObjAcch e_th_ball_class::mAcch

◆ mAcchCir

dBgS_AcchCir e_th_ball_class::mAcchCir

◆ mAction

s16 e_th_ball_class::mAction

◆ mAtSph

dCcD_Sph e_th_ball_class::mAtSph

◆ mCcSph

dCcD_Sph e_th_ball_class::mCcSph

◆ mCcStts

dCcD_Stts e_th_ball_class::mCcStts

◆ mCounter

s16 e_th_ball_class::mCounter

◆ mDemoMode

s8 e_th_ball_class::mDemoMode

◆ mMode

s16 e_th_ball_class::mMode

◆ mpBallModel

J3DModel* e_th_ball_class::mpBallModel

◆ mPhase

request_of_phase_process_class e_th_ball_class::mPhase

◆ mPlayerGet

s8 e_th_ball_class::mPlayerGet

◆ mSound

Z2Creature e_th_ball_class::mSound

◆ mTimers

s16 e_th_ball_class::mTimers[3]

The documentation for this class was generated from the following file: