Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjLadder Class Reference

Ladder. More...

#include <d_a_obj_ladder.h>

Public Types

enum  Type_e {
  TYPE_0 , TYPE_1 , TYPE_2 , TYPE_3 ,
  TYPE_4 , TYPE_5
}
 

Static Public Attributes

static Attr_c const   L_attr 
 
static AttrType   L_attr_type [6] 
 
Hio_c   L_hio 
 
static actor_method_class   Mthd_Table 
 

Detailed Description

Ladder.

Member Enumeration Documentation

◆ Type_e

enum daObjLadder::Type_e
Enumerator
TYPE_0 
TYPE_1 
TYPE_2 
TYPE_3 
TYPE_4 
TYPE_5 

Member Data Documentation

◆ L_attr

Attr_c const daObjLadder::L_attr
static
Initial value:
= {
-3.0f,
0.005f,
0.0005f,
0.5f,
3,
75,
50,
45,
40,
20000,
15555,
15,
2.0f,
1.0f,
}

◆ L_attr_type

AttrType daObjLadder::L_attr_type[6]
static
Initial value:
= {
{ 0x08, 0x10, 600.0f},
{ 0x09, 0x11, 900.0f},
{ 0x04, 0x0C, 1200.0f},
{ 0x05, 0x0D, 1500.0f},
{ 0x07, 0x0F, 450.0f},
{ 0x06, 0x0E, 300.0f},
}

◆ L_hio

Hio_c daObjLadder::L_hio
static

◆ Mthd_Table

actor_method_class daObjLadder::Mthd_Table
static
Initial value:
= {
(process_method_func)Mthd_Create,
(process_method_func)Mthd_Delete,
(process_method_func)Mthd_Execute,
(process_method_func)Mthd_IsDelete,
(process_method_func)Mthd_Draw,
}
int(* process_method_func)(void *)
Definition f_pc_method.h:6

The documentation for this class was generated from the following files: