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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <c_bg_s_chk.h>
Inheritance diagram for cBgS_Chk:
Collaboration diagram for cBgS_Chk:Public Member Functions | |
| cBgS_Chk () | |
| void | SetExtChk (cBgS_Chk &) |
| bool | ChkSameActorPid (fpc_ProcID) const |
| void | SetActorPid (fpc_ProcID pid) |
| fpc_ProcID | GetActorPid () const |
| void | SetPolyPassChk (cBgS_PolyPassChk *p_chk) |
| void | SetGrpPassChk (cBgS_GrpPassChk *p_chk) |
| cBgS_PolyPassChk * | GetPolyPassChk () const |
| cBgS_GrpPassChk * | GetGrpPassChk () const |
| void | OffSameActorChk () |
| virtual | ~cBgS_Chk () |
Public Attributes | |
| cBgS_PolyPassChk * | mPolyPassChk |
| cBgS_GrpPassChk * | mGrpPassChk |
| fpc_ProcID | mActorPid |
| bool | mSameActorChk |
| cBgS_Chk::cBgS_Chk | ( | ) |
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virtual |
| bool cBgS_Chk::ChkSameActorPid | ( | fpc_ProcID | pid | ) | const |
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| void cBgS_Chk::SetExtChk | ( | cBgS_Chk & | other | ) |
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| fpc_ProcID cBgS_Chk::mActorPid |
| cBgS_GrpPassChk* cBgS_Chk::mGrpPassChk |
| cBgS_PolyPassChk* cBgS_Chk::mPolyPassChk |
| bool cBgS_Chk::mSameActorChk |