Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <f_pc_node_req.h>
node_create_request_method_class* node_create_request::create_req_methods |
create_tag_class node_create_request::create_tag |
fpc_ProcID node_create_request::creating_id |
void* node_create_request::data |
layer_class* node_create_request::layer |
process_method_tag_class node_create_request::method_tag |
s16 node_create_request::name |
unk_process_node_class node_create_request::node_proc |
s32 node_create_request::parameters |
cPhs__Handler* node_create_request::phase_handler |
request_of_phase_process_class node_create_request::phase_request |
fpc_ProcID node_create_request::request_id |
s16 node_create_request::unk_0x60 |