Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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camera_process_class Class Reference

#include <f_op_camera_mng.h>

+ Inheritance diagram for camera_process_class:
+ Collaboration diagram for camera_process_class:

Public Attributes

create_tag_class create_tag
 
leafdraw_method_classsubmethod
 
u8 field_0x228 [4]
 
s8 prm1
 
s8 prm2
 
s8 prm3
 
s8 field_0x22f
 
csXyz angle
 
int field_0x238
 
- Public Attributes inherited from view_class
leafdraw_method_classsub_method
 
u8 field_0xc4
 
f32 near
 
f32 far
 
f32 fovy
 
f32 aspect
 
lookat_class lookat
 
s16 bank
 
Mtx44 projMtx
 
Mtx viewMtx
 
Mtx invViewMtx
 
Mtx44 projViewMtx
 
Mtx viewMtxNoTrans
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 

Member Data Documentation

◆ angle

csXyz camera_process_class::angle

◆ create_tag

create_tag_class camera_process_class::create_tag

◆ field_0x228

u8 camera_process_class::field_0x228[4]

◆ field_0x22f

s8 camera_process_class::field_0x22f

◆ field_0x238

int camera_process_class::field_0x238

◆ prm1

s8 camera_process_class::prm1

◆ prm2

s8 camera_process_class::prm2

◆ prm3

s8 camera_process_class::prm3

◆ submethod

leafdraw_method_class* camera_process_class::submethod

The documentation for this class was generated from the following file: