Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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camera_process_class Class Reference

#include <f_op_camera_mng.h>

+ Inheritance diagram for camera_process_class:
+ Collaboration diagram for camera_process_class:

Public Attributes

create_tag_class mCreateTag
 
leafdraw_method_classmpMtd
 
u8 field_0x228 [4]
 
s8 mPrm1
 
s8 mPrm2
 
s8 mPrm3
 
s8 field_0x22f
 
csXyz mAngle
 
int field_0x238
 
- Public Attributes inherited from view_class
leafdraw_method_classsub_method
 
u8 field_0xc4
 
f32 mNear
 
f32 mFar
 
f32 mFovy
 
f32 mAspect
 
lookat_class mLookat
 
s16 mBank
 
Mtx44 mProjMtx
 
Mtx mViewMtx
 
Mtx mInvViewMtx
 
Mtx44 mProjViewMtx
 
Mtx mViewMtxNoTrans
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Member Data Documentation

◆ field_0x228

u8 camera_process_class::field_0x228[4]

◆ field_0x22f

s8 camera_process_class::field_0x22f

◆ field_0x238

int camera_process_class::field_0x238

◆ mAngle

csXyz camera_process_class::mAngle

◆ mCreateTag

create_tag_class camera_process_class::mCreateTag

◆ mpMtd

leafdraw_method_class* camera_process_class::mpMtd

◆ mPrm1

s8 camera_process_class::mPrm1

◆ mPrm2

s8 camera_process_class::mPrm2

◆ mPrm3

s8 camera_process_class::mPrm3

The documentation for this class was generated from the following file: