Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <f_op_camera_mng.h>
Public Attributes | |
create_tag_class | mCreateTag |
leafdraw_method_class * | mpMtd |
u8 | field_0x228 [4] |
s8 | mPrm1 |
s8 | mPrm2 |
s8 | mPrm3 |
s8 | field_0x22f |
csXyz | mAngle |
int | field_0x238 |
Public Attributes inherited from view_class | |
leafdraw_method_class * | sub_method |
u8 | field_0xc4 |
f32 | mNear |
f32 | mFar |
f32 | mFovy |
f32 | mAspect |
lookat_class | mLookat |
s16 | mBank |
Mtx44 | mProjMtx |
Mtx | mViewMtx |
Mtx | mInvViewMtx |
Mtx44 | mProjViewMtx |
Mtx | mViewMtxNoTrans |
Public Attributes inherited from leafdraw_class | |
base_process_class | mBase |
leafdraw_method_class * | mpDrawMtd |
s8 | mbUnk0 |
u8 | mbUnk1 |
draw_priority_class | mDwPi |
u8 camera_process_class::field_0x228[4] |
s8 camera_process_class::field_0x22f |
int camera_process_class::field_0x238 |
csXyz camera_process_class::mAngle |
create_tag_class camera_process_class::mCreateTag |
leafdraw_method_class* camera_process_class::mpMtd |
s8 camera_process_class::mPrm1 |
s8 camera_process_class::mPrm2 |
s8 camera_process_class::mPrm3 |