Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <f_op_camera_mng.h>
Public Attributes | |
create_tag_class | create_tag |
leafdraw_method_class * | submethod |
u8 | field_0x228 [4] |
s8 | prm1 |
s8 | prm2 |
s8 | prm3 |
s8 | field_0x22f |
csXyz | angle |
int | field_0x238 |
Public Attributes inherited from view_class | |
leafdraw_method_class * | sub_method |
u8 | field_0xc4 |
f32 | near |
f32 | far |
f32 | fovy |
f32 | aspect |
lookat_class | lookat |
s16 | bank |
Mtx44 | projMtx |
Mtx | viewMtx |
Mtx | invViewMtx |
Mtx44 | projViewMtx |
Mtx | viewMtxNoTrans |
Public Attributes inherited from leafdraw_class | |
base_process_class | base |
leafdraw_method_class * | leaf_methods |
s8 | unk_0xBC |
u8 | unk_0xBD |
draw_priority_class | draw_priority |
csXyz camera_process_class::angle |
create_tag_class camera_process_class::create_tag |
u8 camera_process_class::field_0x228[4] |
s8 camera_process_class::field_0x22f |
int camera_process_class::field_0x238 |
s8 camera_process_class::prm1 |
s8 camera_process_class::prm2 |
s8 camera_process_class::prm3 |
leafdraw_method_class* camera_process_class::submethod |