Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daB_ZANTM_c Class Reference

Zant - Magic Attack. More...

#include <d_a_b_zant_magic.h>

+ Inheritance diagram for daB_ZANTM_c:
+ Collaboration diagram for daB_ZANTM_c:

Public Member Functions

int draw ()
 
void setMagicEffect ()
 
void setMagicHitEffect ()
 
void executeSmall ()
 
void cc_set ()
 
int execute ()
 
int _delete ()
 
int create ()
 
- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

Mtx field_0x5ac
 
cXyz field_0x5dc
 
f32 field_0x5e8
 
int mAliveTimer
 
u8 mPrm
 
u8 mMode
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Sph field_0x848
 
dCcD_Sph mTgCollider
 
dCcD_Cps mAtCollider
 
u32 field_0xbfc [4]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Zant - Magic Attack.

Palace of Twilight dungeon boss magic attack.

Member Function Documentation

◆ _delete()

int daB_ZANTM_c::_delete ( )

◆ cc_set()

void daB_ZANTM_c::cc_set ( )

◆ create()

int daB_ZANTM_c::create ( )

◆ draw()

int daB_ZANTM_c::draw ( )

◆ execute()

int daB_ZANTM_c::execute ( )

◆ executeSmall()

void daB_ZANTM_c::executeSmall ( )

◆ setMagicEffect()

void daB_ZANTM_c::setMagicEffect ( )

◆ setMagicHitEffect()

void daB_ZANTM_c::setMagicHitEffect ( )

Member Data Documentation

◆ field_0x5ac

Mtx daB_ZANTM_c::field_0x5ac
private

◆ field_0x5dc

cXyz daB_ZANTM_c::field_0x5dc
private

◆ field_0x5e8

f32 daB_ZANTM_c::field_0x5e8
private

◆ field_0x848

dCcD_Sph daB_ZANTM_c::field_0x848
private

◆ field_0xbfc

u32 daB_ZANTM_c::field_0xbfc[4]
private

◆ mAcch

dBgS_ObjAcch daB_ZANTM_c::mAcch
private

◆ mAcchCir

dBgS_AcchCir daB_ZANTM_c::mAcchCir
private

◆ mAliveTimer

int daB_ZANTM_c::mAliveTimer
private

◆ mAtCollider

dCcD_Cps daB_ZANTM_c::mAtCollider
private

◆ mCcStts

dCcD_Stts daB_ZANTM_c::mCcStts
private

◆ mMode

u8 daB_ZANTM_c::mMode
private

◆ mPrm

u8 daB_ZANTM_c::mPrm
private

◆ mTgCollider

dCcD_Sph daB_ZANTM_c::mTgCollider
private

The documentation for this class was generated from the following files: