Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Fairy Spirit. More...
#include <d_a_npc_fairy_seirei.h>
Public Member Functions | |
~daNpc_FairySeirei_c () | |
void | create () |
void | Delete () |
void | Execute () |
bool | Draw () |
void | isDelete () |
void | reset () |
void | setParam () |
void | srchActors () |
void | evtTalk () |
void | evtCutProc () |
void | action () |
void | beforeMove () |
void | setCollision () |
void | setAttnPos () |
bool | drawDbgInfo () |
void | selectAction () |
void | setAction (int(daNpc_FairySeirei_c::*)(int)) |
void | setPrtcls () |
void | wait (int) |
void | talk (int) |
void | _to_FairyCave () |
daNpc_FairySeirei_c (daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **) | |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static void * | mCutNameList = (void*)&d_a_npc_fairy_seirei__stringBase0 |
static u8 | mCutList [12] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0xfb0 - 0x568] |
Fairy Spirit.
daNpc_FairySeirei_c::~daNpc_FairySeirei_c | ( | ) |
daNpc_FairySeirei_c::daNpc_FairySeirei_c | ( | daNpcT_faceMotionAnmData_c const * | param_0, |
daNpcT_motionAnmData_c const * | param_1, | ||
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * | param_2, | ||
int | param_3, | ||
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * | param_4, | ||
int | param_5, | ||
daNpcT_evtData_c const * | param_6, | ||
char ** | param_7 | ||
) |
void daNpc_FairySeirei_c::_to_FairyCave | ( | ) |
void daNpc_FairySeirei_c::action | ( | ) |
void daNpc_FairySeirei_c::beforeMove | ( | ) |
void daNpc_FairySeirei_c::create | ( | ) |
void daNpc_FairySeirei_c::Delete | ( | ) |
bool daNpc_FairySeirei_c::Draw | ( | ) |
bool daNpc_FairySeirei_c::drawDbgInfo | ( | ) |
void daNpc_FairySeirei_c::evtCutProc | ( | ) |
void daNpc_FairySeirei_c::evtTalk | ( | ) |
void daNpc_FairySeirei_c::Execute | ( | ) |
void daNpc_FairySeirei_c::isDelete | ( | ) |
void daNpc_FairySeirei_c::reset | ( | ) |
void daNpc_FairySeirei_c::selectAction | ( | ) |
void daNpc_FairySeirei_c::setAttnPos | ( | ) |
void daNpc_FairySeirei_c::setCollision | ( | ) |
void daNpc_FairySeirei_c::setParam | ( | ) |
void daNpc_FairySeirei_c::setPrtcls | ( | ) |
void daNpc_FairySeirei_c::srchActors | ( | ) |
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