#include <JGeometry.h>
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| TVec3 (const Vec &i_vec) |
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| TVec3 (const TVec3< f32 > &i_vec) |
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| TVec3 (f32 x, f32 y, f32 z) |
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| TVec3 () |
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| operator Vec * () |
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| operator const Vec * () const |
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void | set (const TVec3< f32 > &other) |
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void | set (const Vec &other) |
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void | set (f32 x_, f32 y_, f32 z_) |
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void | add (const TVec3< f32 > &b) |
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void | zero () |
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void | mul (const TVec3< f32 > &a, const TVec3< f32 > &b) |
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void | mul (const TVec3< f32 > &a) |
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TVec3< f32 > & | operator= (const Vec &b) |
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TVec3< f32 > & | operator= (const TVec3< f32 > &b) |
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TVec3< f32 > & | operator+= (const TVec3< f32 > &b) |
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TVec3< f32 > | operator+ (const TVec3< f32 > &b) |
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f32 | squared () const |
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void | normalize () |
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void | normalize (const TVec3< f32 > &other) |
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f32 | length () const |
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void | scale (register f32 sc) |
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void | scale (register f32 sc, const TVec3< f32 > &other) |
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void | scaleAdd (register f32 sc, const TVec3< f32 > &a, const TVec3< f32 > &b) |
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void | negateInternal (TVec3< f32 > *dst) |
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void | negate () |
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void | sub (const TVec3< f32 > &b) |
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void | sub (const TVec3< f32 > &a, const TVec3< f32 > &b) |
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bool | isZero () const |
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void | cross (const TVec3< f32 > &a, const TVec3< f32 > &b) |
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void | setLength (f32 len) |
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f32 | setLength (const TVec3< f32 > &other, f32 len) |
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f32 | dot (const TVec3< f32 > &other) const |
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void | cubic (const TVec3< f32 > ¶m_1, const TVec3< f32 > ¶m_2, const TVec3< f32 > ¶m_3, const TVec3< f32 > ¶m_4, f32 param_5) |
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◆ TVec3() [1/4]
◆ TVec3() [2/4]
◆ TVec3() [3/4]
◆ TVec3() [4/4]
◆ add()
◆ cross()
◆ cubic()
◆ dot()
◆ isZero()
◆ length()
◆ mul() [1/2]
◆ mul() [2/2]
◆ negate()
◆ negateInternal()
◆ normalize() [1/2]
◆ normalize() [2/2]
◆ operator const Vec *()
◆ operator Vec *()
◆ operator+()
◆ operator+=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ scale() [1/2]
◆ scale() [2/2]
◆ scaleAdd()
◆ set() [1/3]
◆ set() [2/3]
◆ set() [3/3]
◆ setLength() [1/2]
◆ setLength() [2/2]
◆ squared()
◆ sub() [1/2]
◆ sub() [2/2]
◆ zero()
The documentation for this struct was generated from the following file: