Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JGeometry::TUtil< f32 > Struct Reference

#include <JGeometry.h>

Static Public Member Functions

static f32 clamp (f32 v, f32 min, f32 max)
 
static f32 epsilon ()
 
static f32 PI ()
 
static f32 inv_sqrt (f32 x)
 

Member Function Documentation

◆ clamp()

static f32 JGeometry::TUtil< f32 >::clamp ( f32  v,
f32  min,
f32  max 
)
inlinestatic

◆ epsilon()

static f32 JGeometry::TUtil< f32 >::epsilon ( )
inlinestatic

◆ inv_sqrt()

static f32 JGeometry::TUtil< f32 >::inv_sqrt ( f32  x)
inlinestatic

◆ PI()

static f32 JGeometry::TUtil< f32 >::PI ( )
inlinestatic

The documentation for this struct was generated from the following file: