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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JGeometry.h>
Public Member Functions | |
| TVec2 () | |
| TVec2 (T v) | |
| template<typename U > | |
| TVec2 (const U x, const U y) | |
| void | set (T v) |
| template<typename U > | |
| void | set (const U x, const U y) |
| template<typename U > | |
| void | set (const TVec2< U > &other) |
| void | setMin (const TVec2< f32 > &min) |
| void | setMax (const TVec2< f32 > &max) |
| void | add (const TVec2< T > &other) |
| bool | isAbove (const TVec2< T > &other) const |
| f32 | dot (const TVec2< T > &other) const |
| f32 | squared () const |
| f32 | length () const |
Public Attributes | |
| T | x |
| T | y |
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| T JGeometry::TVec2< T >::x |
| T JGeometry::TVec2< T >::y |