Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JGeometry.h>
Public Member Functions | |
f32 | getWidth () const |
f32 | getHeight () const |
bool | isValid () const |
void | addPos (f32 x, f32 y) |
void | addPos (const TVec2< f32 > &pos) |
bool | intersect (const TBox< TVec2< f32 > > &other) |
Public Attributes | |
TVec2< f32 > | i |
TVec2< f32 > | f |
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inline |
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inline |
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inline |
TVec2<f32> JGeometry::TBox< TVec2< f32 > >::f |
TVec2<f32> JGeometry::TBox< TVec2< f32 > >::i |