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static void | daHoZelda_searchGanon__FP10fopAc_ac_cPv () |
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void | init__18daHoZelda_matAnm_cFv () |
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void | calc__18daHoZelda_matAnm_cCFP11J3DMaterial () |
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void | createHeap__11daHoZelda_cFv () |
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void | func_8084642C (void *_this) |
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void | __dt__19J3DMtxCalcNoAnmBaseFv () |
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void | __dt__10J3DMtxCalcFv () |
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void | __dt__15J3DTevKColorAnmFv () |
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void | __ct__15J3DTevKColorAnmFv () |
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void | __dt__14J3DTevColorAnmFv () |
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void | __ct__14J3DTevColorAnmFv () |
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void | __dt__11J3DTexNoAnmFv () |
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void | __ct__11J3DTexNoAnmFv () |
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void | __dt__12J3DTexMtxAnmFv () |
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void | __ct__12J3DTexMtxAnmFv () |
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void | __dt__14J3DMatColorAnmFv () |
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void | __ct__14J3DMatColorAnmFv () |
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static void | daHoZelda_createHeap__FP10fopAc_ac_c () |
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void | modelCallBack__11daHoZelda_cFUs () |
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static void | daHoZelda_modelCallBack__FP8J3DJointi () |
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void | create__11daHoZelda_cFv () |
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void | __dt__16daPy_frameCtrl_cFv () |
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void | __ct__16daPy_frameCtrl_cFv () |
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void | __dt__19mDoExt_AnmRatioPackFv () |
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void | __ct__19mDoExt_AnmRatioPackFv () |
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void | __dt__12J3DFrameCtrlFv () |
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static void | daHoZelda_Create__FP10fopAc_ac_c () |
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void | __dt__11daHoZelda_cFv () |
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static void | daHoZelda_Delete__FP11daHoZelda_c () |
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void | setDoubleAnime__11daHoZelda_cFfffUsUsf () |
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void | setUpperAnime__11daHoZelda_cFUs () |
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void | resetUpperAnime__11daHoZelda_cFv () |
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void | setSingleAnime__11daHoZelda_cFUsffsf () |
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void | animePlay__11daHoZelda_cFv () |
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void | setEyeBtp__11daHoZelda_cFUs () |
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void | setEyeBtk__11daHoZelda_cFUsUc () |
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void | setNormalFace__11daHoZelda_cFv () |
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void | setAnm__11daHoZelda_cFv () |
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void | setBowModel__11daHoZelda_cFv () |
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void | setMatrix__11daHoZelda_cFv () |
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void | shootArrow__11daHoZelda_cFv () |
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void | deleteArrow__11daHoZelda_cFv () |
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void | setBowBck__11daHoZelda_cFUs () |
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void | setRideOffset__11daHoZelda_cFv () |
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void | clearEyeMove__11daHoZelda_cFv () |
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void | setEyeMove__11daHoZelda_cFPC4cXyzss () |
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void | setNeckAngle__11daHoZelda_cFv () |
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void | searchBodyAngle__11daHoZelda_cFv () |
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void | execute__11daHoZelda_cFv () |
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static void | daHoZelda_Execute__FP11daHoZelda_c () |
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void | draw__11daHoZelda_cFv () |
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static void | daHoZelda_Draw__FP11daHoZelda_c () |
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void | calc__11J3DTexNoAnmCFPUs () |
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void | setAnmTransform__10J3DMtxCalcFUcP15J3DAnmTransform () |
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void | setAnmTransform__10J3DMtxCalcFP15J3DAnmTransform () |
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bool | getAnmTransform__10J3DMtxCalcFUc () |
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bool | getAnmTransform__10J3DMtxCalcFv () |
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void | setWeight__10J3DMtxCalcFUcf () |
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void | getWeight__10J3DMtxCalcCFUc () |
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void | func_80848CE0 (void *_this, Vec const &, f32 const (&)[3][4]) |
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void | func_80848D08 (void *_this) |
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void | func_80848D38 (void *_this, u8 *) |
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void | __dt__18daHoZelda_matAnm_cFv () |
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void | mDoMtx_XYZrotM__FPA4_fsss () |
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void | mDoMtx_ZXYrotM__FPA4_fsss () |
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void | mDoMtx_XrotM__FPA4_fs () |
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void | mDoMtx_ZrotM__FPA4_fs () |
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void | transS__14mDoMtx_stack_cFRC4cXyz () |
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void | transM__14mDoMtx_stack_cFfff () |
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void | quatM__14mDoMtx_stack_cFPC10Quaternion () |
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void | play__14mDoExt_baseAnmFv () |
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void | init__13mDoExt_btpAnmFP16J3DMaterialTableP16J3DAnmTexPatterniifss () |
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void | entry__13mDoExt_btpAnmFP16J3DMaterialTables () |
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void | init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss () |
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void | entry__13mDoExt_btkAnmFP16J3DMaterialTablef () |
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void | init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb () |
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void | entry__13mDoExt_bckAnmFP12J3DModelDataf () |
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void | mDoExt_modelEntryDL__FP8J3DModel () |
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void | initOldFrameMorf__22mDoExt_MtxCalcOldFrameFfUsUs () |
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void | mDoExt_J3DModel__create__FP12J3DModelDataUlUl () |
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void | __ct__10fopAc_ac_cFv () |
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void | __dt__10fopAc_ac_cFv () |
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void | fopAcIt_Judge__FPFPvPv_PvPv () |
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void | fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv () |
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void | fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl () |
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void | fopAcM_seenActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c () |
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void | dComIfG_resLoad__FP30request_of_phase_process_classPCc () |
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void | dComIfG_resDelete__FP30request_of_phase_process_classPCc () |
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void | dComIfGp_getReverb__Fi () |
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void | getRes__14dRes_control_cFPCclP11dRes_info_ci () |
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void | addReal__21dDlst_shadowControl_cFUlP8J3DModel () |
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void | GetLockonList__12dAttention_cFl () |
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void | LockonTruth__12dAttention_cFv () |
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void | getActor__10dAttList_cFv () |
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void | checkAnmEnd__16daPy_frameCtrl_cFv () |
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void | updateFrame__16daPy_frameCtrl_cFv () |
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void | setFrameCtrl__16daPy_frameCtrl_cFUcssff () |
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void | setActor__16daPy_actorKeep_cFv () |
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void | setData__16daPy_actorKeep_cFP10fopAc_ac_c () |
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void | clearData__16daPy_actorKeep_cFv () |
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void | daPy_addCalcShort__FPsssss () |
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void | settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c () |
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void | setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c () |
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void | __mi__4cXyzCFRC3Vec () |
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void | atan2sX_Z__4cXyzCFv () |
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void | atan2sY_XZ__4cXyzCFv () |
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void | cM_rnd__Fv () |
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void | cLib_addCalc__FPfffff () |
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void | cLib_addCalcAngleS__FPsssss () |
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void | cLib_distanceAngleS__Fss () |
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void | __ct__10Z2CreatureFv () |
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void | __dt__10Z2CreatureFv () |
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void | init__10Z2CreatureFP3VecP3VecUcUc () |
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void * | __nw__FUl () |
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void * | __nwa__FUl () |
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void | __dl__FPv () |
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void | init__12J3DFrameCtrlFs () |
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void | getTexNo__16J3DAnmTexPatternCFUsPUs () |
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void | initialize__14J3DMaterialAnmFv () |
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void | calc__14J3DMaterialAnmCFP11J3DMaterial () |
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void | init__24J3DMtxCalcJ3DSysInitMayaFRC3VecRA3_A4_Cf () |
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void | calcTransform__27J3DMtxCalcCalcTransformMayaFRC16J3DTransformInfo () |
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void | PSMTXCopy () |
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void | PSMTXConcat () |
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void | PSMTXInverse () |
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void | PSMTXTrans () |
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void | PSMTXQuat () |
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void | PSMTXMultVec () |
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void | PSVECSquareMag () |
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void | PSVECSquareDistance () |
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void | __destroy_arr () |
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void | __construct_array () |
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void | __construct_new_array () |
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void | __ptmf_scall () |
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void | _savegpr_24 () |
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void | _savegpr_25 () |
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void | _savegpr_26 () |
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void | _savegpr_27 () |
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void | _savegpr_28 () |
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void | _savegpr_29 () |
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void | _restgpr_24 () |
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void | _restgpr_25 () |
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void | _restgpr_26 () |
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void | _restgpr_27 () |
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void | _restgpr_28 () |
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void | _restgpr_29 () |
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static void | daHoZelda_searchGanon (fopAc_ac_c *param_0, void *param_1) |
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| COMPILER_STRIP_GATE (0x80848E3C, &l_arcName) |
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| COMPILER_STRIP_GATE (0x80848E44, &daHoZelda_hio_c0::m) |
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| COMPILER_STRIP_GATE (0x80848E54, &lit_3697) |
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| COMPILER_STRIP_GATE (0x80848E58, &lit_3722) |
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| COMPILER_STRIP_GATE (0x80848E5C, &lit_3724) |
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static void | daHoZelda_createHeap (fopAc_ac_c *param_0) |
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static void | daHoZelda_modelCallBack (J3DJoint *param_0, int param_1) |
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| COMPILER_STRIP_GATE (0x80848E64, &lit_4062) |
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static void | daHoZelda_Create (fopAc_ac_c *param_0) |
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static void | daHoZelda_Delete (daHoZelda_c *param_0) |
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| COMPILER_STRIP_GATE (0x80848E68, &lit_4209) |
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| COMPILER_STRIP_GATE (0x80848E6C, &lit_4283) |
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| COMPILER_STRIP_GATE (0x80848E70, &lit_4530) |
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| COMPILER_STRIP_GATE (0x80848E74, &localEyePos) |
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| COMPILER_STRIP_GATE (0x80848E80, &localHeadCenterPos) |
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| COMPILER_STRIP_GATE (0x80848E8C, &lit_4580) |
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| COMPILER_STRIP_GATE (0x80848E90, &lit_4581) |
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| COMPILER_STRIP_GATE (0x80848E94, &lit_4582) |
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| COMPILER_STRIP_GATE (0x80848E98, &localHorseRidePos) |
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| COMPILER_STRIP_GATE (0x80848EA4, &localFrontHorseRidePos) |
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| COMPILER_STRIP_GATE (0x80848EB0, &baseRidePos) |
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| COMPILER_STRIP_GATE (0x80848EBC, &frontRidePos) |
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| COMPILER_STRIP_GATE (0x80848EC8, &lit_4752) |
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| COMPILER_STRIP_GATE (0x80848ECC, &lit_4753) |
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| COMPILER_STRIP_GATE (0x80848ED0, &lit_4754) |
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| COMPILER_STRIP_GATE (0x80848ED4, &lit_4755) |
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| COMPILER_STRIP_GATE (0x80848ED8, &lit_4756) |
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| COMPILER_STRIP_GATE (0x80848EDC, &lit_4757) |
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| COMPILER_STRIP_GATE (0x80848EE0, &lit_4861) |
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| COMPILER_STRIP_GATE (0x80848EE4, &lit_4862) |
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| COMPILER_STRIP_GATE (0x80848EE8, &lit_4938) |
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| COMPILER_STRIP_GATE (0x80848EEC, &lit_4939) |
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| COMPILER_STRIP_GATE (0x80848EF4, &lit_4940) |
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| COMPILER_STRIP_GATE (0x80848EFC, &lit_4941) |
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static void | daHoZelda_Execute (daHoZelda_c *param_0) |
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static void | daHoZelda_Draw (daHoZelda_c *param_0) |
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