Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | Attr |
struct | AttrType |
void __ct__11dBgS_GndChkFv | ( | ) |
void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__11dBgS_GndChkFv | ( | ) |
void __dt__14dBgS_ObjGndChkFv | ( | ) |
void __ptmf_scall | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_29 | ( | ) |
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inlinestatic |
void Create__Q211daObjLadder5Act_cFv | ( | ) |
void CreateHeap__Q211daObjLadder5Act_cFv | ( | ) |
void dBgS_MoveBGProc_Trans__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfGp_getReverb__Fi | ( | ) |
bool Delete__Q211daObjLadder5Act_cFv | ( | ) |
void demo_end_reset__Q211daObjLadder5Act_cFv | ( | ) |
void dKy_pol_sound_get__FPC13cBgS_PolyInfo | ( | ) |
void Draw__Q211daObjLadder5Act_cFv | ( | ) |
void endCheck__16dEvent_manager_cFs | ( | ) |
void Execute__Q211daObjLadder5Act_cFPPA3_A4_f | ( | ) |
void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs | ( | ) |
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff | ( | ) |
void func_8058DD14 | ( | void * | _this, |
fopAc_ac_c const * | , | ||
daObjLadder::Act_c::Prm_e | , | ||
daObjLadder::Act_c::Prm_e | |||
) |
void getEventData__16dEvent_manager_cFs | ( | ) |
void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cUc | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void GroundCross__4cBgSFP11cBgS_GndChk | ( | ) |
void init_mtx__Q211daObjLadder5Act_cFv | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void mDoMtx_ZXYrotM__FPA4_fsss | ( | ) |
void mode_demoreq__Q211daObjLadder5Act_cFv | ( | ) |
void mode_demoreq_init__Q211daObjLadder5Act_cFv | ( | ) |
void mode_drop__Q211daObjLadder5Act_cFv | ( | ) |
void mode_drop_init__Q211daObjLadder5Act_cFv | ( | ) |
void mode_fell__Q211daObjLadder5Act_cFv | ( | ) |
void mode_fell_init__Q211daObjLadder5Act_cFv | ( | ) |
void mode_vib__Q211daObjLadder5Act_cFv | ( | ) |
void mode_vib_init__Q211daObjLadder5Act_cFv | ( | ) |
void mode_wait__Q211daObjLadder5Act_cFv | ( | ) |
void mode_wait_init__Q211daObjLadder5Act_cFv | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
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static |
void Mthd_Create__Q211daObjLadder5Act_cFv | ( | ) |
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static |
void Mthd_Delete__Q211daObjLadder5Act_cFv | ( | ) |
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static |
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static |
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static |
void pop__14mDoMtx_stack_cFv | ( | ) |
void posMoveF_stream__5daObjFP10fopAc_ac_cPC4cXyzPC4cXyzff | ( | ) |
void push__14mDoMtx_stack_cFv | ( | ) |
void reset__14dEvt_control_cFv | ( | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void set_mtx__Q211daObjLadder5Act_cFv | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void SetObj__16dBgS_PolyPassChkFv | ( | ) |
void SetPos__11cBgS_GndChkFPC4cXyz | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
void StartShock__12dVibration_cFii4cXyz | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
void transM__14mDoMtx_stack_cFfff | ( | ) |
void transS__14mDoMtx_stack_cFRC4cXyz | ( | ) |
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extern |
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static |
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static |
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static |
u8 M_tmp_mtx__Q211daObjLadder5Act_c[48] |
u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
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static |
u8 now__14mDoMtx_stack_c[48] |
u8 sincosTable___5JMath[65536] |
f32 Zero__4cXyz[3] |