Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_obj_timer.h>
Classes | |
struct | Prm_e |
Public Member Functions | |
void | _create () |
bool | _delete () |
void | mode_wait_init () |
void | mode_wait () |
void | mode_count_init () |
void | mode_count () |
void | _execute () |
void daObjTimer::Act_c::_create | ( | ) |
bool daObjTimer::Act_c::_delete | ( | ) |
void daObjTimer::Act_c::_execute | ( | ) |
void daObjTimer::Act_c::mode_count | ( | ) |
void daObjTimer::Act_c::mode_count_init | ( | ) |
void daObjTimer::Act_c::mode_wait | ( | ) |
void daObjTimer::Act_c::mode_wait_init | ( | ) |