Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_timer.cpp File Reference

Functions

void _create__Q210daObjTimer5Act_cFv ()
 
bool _delete__Q210daObjTimer5Act_cFv ()
 
void mode_wait_init__Q210daObjTimer5Act_cFv ()
 
void mode_wait__Q210daObjTimer5Act_cFv ()
 
void mode_count_init__Q210daObjTimer5Act_cFv ()
 
void mode_count__Q210daObjTimer5Act_cFv ()
 
void _execute__Q210daObjTimer5Act_cFv ()
 
static void func_804855A4 ()
 
static void func_804855C4 ()
 
static void func_804855E8 ()
 
static bool func_8048560C ()
 
static bool func_80485614 ()
 
void func_8048561C (void *_this, fopAc_ac_c const *, daObjTimer::Act_c::Prm_e, daObjTimer::Act_c::Prm_e)
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_delete__FP10fopAc_ac_c ()
 
void fopDwTg_DrawQTo__FP16create_tag_class ()
 
void offSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __ptmf_scall ()
 
 COMPILER_STRIP_GATE (0x80485640, &lit_3720)
 
 COMPILER_STRIP_GATE (0x80485644, &lit_3721)
 

Variables

u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
u8 data_804856E8 [4]
 
static SECTION_RODATA f32 const lit_3720 = 1.0f
 
static SECTION_RODATA f32 const lit_3721 = -1.0f
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA voidlit_3726 [3]
 
static SECTION_DATA voidlit_3727 [3]
 
static SECTION_DATA u8 mode_proc [24]
 
static actor_method_class data_80485698
 
actor_process_profile_definition g_profile_Obj_Timer
 

Function Documentation

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ _create__Q210daObjTimer5Act_cFv()

void _create__Q210daObjTimer5Act_cFv ( )

◆ _delete__Q210daObjTimer5Act_cFv()

bool _delete__Q210daObjTimer5Act_cFv ( )

◆ _execute__Q210daObjTimer5Act_cFv()

void _execute__Q210daObjTimer5Act_cFv ( )

◆ COMPILER_STRIP_GATE() [1/2]

COMPILER_STRIP_GATE ( 0x80485640  ,
lit_3720 
)

◆ COMPILER_STRIP_GATE() [2/2]

COMPILER_STRIP_GATE ( 0x80485644  ,
lit_3721 
)

◆ fopAcM_delete__FP10fopAc_ac_c()

void fopAcM_delete__FP10fopAc_ac_c ( )

◆ fopDwTg_DrawQTo__FP16create_tag_class()

void fopDwTg_DrawQTo__FP16create_tag_class ( )

◆ func_804855A4()

static void func_804855A4 ( )
static

◆ func_804855C4()

static void func_804855C4 ( )
static

◆ func_804855E8()

static void func_804855E8 ( )
static

◆ func_8048560C()

static bool func_8048560C ( )
static

◆ func_80485614()

static bool func_80485614 ( )
static

◆ func_8048561C()

void func_8048561C ( void _this,
fopAc_ac_c const param_0,
daObjTimer::Act_c::Prm_e  param_1,
daObjTimer::Act_c::Prm_e  param_2 
)

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mode_count__Q210daObjTimer5Act_cFv()

void mode_count__Q210daObjTimer5Act_cFv ( )

◆ mode_count_init__Q210daObjTimer5Act_cFv()

void mode_count_init__Q210daObjTimer5Act_cFv ( )

◆ mode_wait__Q210daObjTimer5Act_cFv()

void mode_wait__Q210daObjTimer5Act_cFv ( )

◆ mode_wait_init__Q210daObjTimer5Act_cFv()

void mode_wait_init__Q210daObjTimer5Act_cFv ( )

◆ offSwitch__10dSv_info_cFii()

void offSwitch__10dSv_info_cFii ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

Variable Documentation

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ data_80485698

actor_method_class data_80485698
static
Initial value:
= {
}
static void func_804855E8()
Definition d_a_obj_timer.cpp:155
static bool func_80485614()
Definition d_a_obj_timer.cpp:167
static bool func_8048560C()
Definition d_a_obj_timer.cpp:161
static void func_804855A4()
Definition d_a_obj_timer.cpp:143
static void func_804855C4()
Definition d_a_obj_timer.cpp:149
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ data_804856E8

u8 data_804856E8[4]
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Timer

actor_process_profile_definition g_profile_Obj_Timer
extern
Initial value:
= {
10,
&g_fpcLf_Method.mBase,
sizeof(daObjTimer),
0,
0,
22,
0x00040000,
}
Timer.
Definition d_a_obj_timer.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class data_80485698
Definition d_a_obj_timer.cpp:183
@ PROC_Obj_Timer
Definition d_procname.h:784
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:53
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3720

SECTION_RODATA f32 const lit_3720 = 1.0f
static

◆ lit_3721

SECTION_RODATA f32 const lit_3721 = -1.0f
static

◆ lit_3726

SECTION_DATA void* lit_3726[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void mode_wait__Q210daObjTimer5Act_cFv()

◆ lit_3727

SECTION_DATA void* lit_3727[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void mode_count__Q210daObjTimer5Act_cFv()

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mode_proc

SECTION_DATA u8 mode_proc[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}