Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JGadget::TAllocator< T > Struct Template Reference

#include <std-memory.h>

Public Member Functions

Tallocate (u32 count, void *param_2)
 
TAllocateRaw (u32 size)
 
void deallocate (T *mem, u32 size)
 
void DeallocateRaw (T *mem)
 
void destroy (T *p)
 

Public Attributes

u8 mAllocator
 

Member Function Documentation

◆ allocate()

template<typename T >
T * JGadget::TAllocator< T >::allocate ( u32 count,
void * param_2 )
inline

◆ AllocateRaw()

template<typename T >
T * JGadget::TAllocator< T >::AllocateRaw ( u32 size)
inline

◆ deallocate()

template<typename T >
void JGadget::TAllocator< T >::deallocate ( T * mem,
u32 size )
inline

◆ DeallocateRaw()

template<typename T >
void JGadget::TAllocator< T >::DeallocateRaw ( T * mem)
inline

◆ destroy()

template<typename T >
void JGadget::TAllocator< T >::destroy ( T * p)
inline

Member Data Documentation

◆ mAllocator

template<typename T >
u8 JGadget::TAllocator< T >::mAllocator

The documentation for this struct was generated from the following file: