Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JGadget::binary Namespace Reference

Classes

struct  TEBit
 
struct  TParse_header_block
 
struct  TParseData
 
struct  TParseData_aligned
 
struct  TParseValue
 
struct  TParseValue_endian_big_
 
struct  TParseValue_misaligned
 
struct  TParseValue_misaligned_
 
struct  TParseValue_raw
 
struct  TParseValue_raw_
 
struct  TValueIterator
 
struct  TValueIterator_misaligned
 
struct  TValueIterator_raw
 

Functions

const void * parseVariableUInt_16_32_following (const void *pu16, u32 *pu32First, u32 *pu32Second, TEBit *tebit)
 
bool isPower2 (unsigned int arg0)
 
u32 align_roundUp (unsigned int arg0, unsigned int uAlign)
 

Function Documentation

◆ align_roundUp()

u32 JGadget::binary::align_roundUp ( unsigned int arg0,
unsigned int uAlign )
inline

◆ isPower2()

bool JGadget::binary::isPower2 ( unsigned int arg0)
inline

◆ parseVariableUInt_16_32_following()

const void * JGadget::binary::parseVariableUInt_16_32_following ( const void * pu16,
u32 * pu32First,
u32 * pu32Second,
TEBit * tebit )