Switch L Ball.
Definition d_a_swLBall.h:14
u8 field_0x572
Definition d_a_swLBall.h:49
u8 getSwbit()
Definition d_a_swLBall.h:39
int _delete()
Definition d_a_swLBall.cpp:266
void actionInit()
Definition d_a_swLBall.cpp:156
u8 mAction
Definition d_a_swLBall.h:48
void actionStop()
Definition d_a_swLBall.cpp:214
u8 getType()
Definition d_a_swLBall.h:36
fpc_ProcID mProcIds[2]
Definition d_a_swLBall.h:46
Action
Definition d_a_swLBall.h:16
@ ACTION_STOP
Definition d_a_swLBall.h:19
@ ACTION_INIT
Definition d_a_swLBall.h:17
@ ACTION_RUN
Definition d_a_swLBall.h:18
u8 mIsPulled[2]
Definition d_a_swLBall.h:51
int Create()
Definition d_a_swLBall.cpp:106
int checkPullLBall()
Definition d_a_swLBall.h:41
u8 mIsActorCarrying[2]
Definition d_a_swLBall.h:50
void PutCrrPos()
Definition d_a_swLBall.cpp:218
u8 getArg0()
Definition d_a_swLBall.h:37
void(daSwLBall_c::*) actionFunc()
Definition d_a_swLBall.h:22
int execute()
Definition d_a_swLBall.cpp:144
void search_lb()
Definition d_a_swLBall.cpp:75
void actionRun()
Definition d_a_swLBall.cpp:167
u8 mRunTimer
Definition d_a_swLBall.h:47
int create()
Definition d_a_swLBall.cpp:116
int checkArea()
Definition d_a_swLBall.cpp:59
int checkArea_sub(fopAc_ac_c *)
Definition d_a_swLBall.cpp:36
void setAction(Action action)
Definition d_a_swLBall.h:40
u8 getArg1()
Definition d_a_swLBall.h:38
static void action(b_bh_class *i_this)
Definition d_a_b_bh.cpp:1030
STATIC_ASSERT(sizeof(daSwLBall_c)==0x578)
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:190
unsigned int fpc_ProcID
Definition f_pc_base.h:10
Definition d_a_hozelda.cpp:74
unsigned char u8
Definition types.h:5