= {
7,
0,
0,
550,
0x00040000,
}
Switch Ball.
Definition d_a_swBall.h:14
static actor_method_class l_daSwBall_Method
Definition d_a_swBall.cpp:273
@ PROC_SwBall
Definition d_procname.h:391
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12