Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_com_static.cpp File Reference

Functions

int daNpcMsg_setEvtNum (u8 iEvtNum)
 
BOOL daNpcKakashi_chkSwdTutorialStage ()
 
void daNpcKakashi_setSwdTutorialStep (u8 iEvtNum)
 
int daNpcKakashi_getSwdTutorialStep ()
 
bool daNpcKakashi_getSwdTutorialResult ()
 
void daNpcKakashi_setSwdTutorialResult (bool param_0)
 
int daNpcKakashi_getSuccessCount ()
 
void daNpcKakashi_incSuccessCount ()
 
void daNpcKakashi_clrSuccessCount ()
 

Function Documentation

◆ daNpcKakashi_chkSwdTutorialStage()

BOOL daNpcKakashi_chkSwdTutorialStage ( )

◆ daNpcKakashi_clrSuccessCount()

void daNpcKakashi_clrSuccessCount ( )

◆ daNpcKakashi_getSuccessCount()

int daNpcKakashi_getSuccessCount ( )

◆ daNpcKakashi_getSwdTutorialResult()

bool daNpcKakashi_getSwdTutorialResult ( )

◆ daNpcKakashi_getSwdTutorialStep()

int daNpcKakashi_getSwdTutorialStep ( )

◆ daNpcKakashi_incSuccessCount()

void daNpcKakashi_incSuccessCount ( )

◆ daNpcKakashi_setSwdTutorialResult()

void daNpcKakashi_setSwdTutorialResult ( bool  param_0)

◆ daNpcKakashi_setSwdTutorialStep()

void daNpcKakashi_setSwdTutorialStep ( u8  iEvtNum)

◆ daNpcMsg_setEvtNum()

int daNpcMsg_setEvtNum ( u8  iEvtNum)