Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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c_phase.h File Reference

Go to the source code of this file.

Classes

struct  request_of_phase_process_class
 

Typedefs

typedef int(* cPhs__Handler) (void *)
 
typedef struct request_of_phase_process_class request_of_phase_process_class
 
typedef int(* request_of_phase_process_fn) (void *)
 

Enumerations

enum  cPhs__Step {
  cPhs_INIT_e , cPhs_LOADING_e , cPhs_NEXT_e , cPhs_UNK3_e ,
  cPhs_COMPLEATE_e , cPhs_ERROR_e
}
 

Functions

void cPhs_Reset (request_of_phase_process_class *pPhase)
 
void cPhs_Set (request_of_phase_process_class *pPhase, cPhs__Handler *pHandlerTable)
 
void cPhs_UnCompleate (request_of_phase_process_class *pPhase)
 
int cPhs_Compleate (request_of_phase_process_class *pPhase)
 
int cPhs_Next (request_of_phase_process_class *pPhase)
 
int cPhs_Do (request_of_phase_process_class *pPhase, void *pUserData)
 
int cPhs_Handler (request_of_phase_process_class *pPhase, cPhs__Handler *pHandlerTable, void *pUserData)
 

Typedef Documentation

◆ cPhs__Handler

typedef int(* cPhs__Handler) (void *)

◆ request_of_phase_process_class

◆ request_of_phase_process_fn

typedef int(* request_of_phase_process_fn) (void *)

Enumeration Type Documentation

◆ cPhs__Step

Enumerator
cPhs_INIT_e 
cPhs_LOADING_e 
cPhs_NEXT_e 
cPhs_UNK3_e 
cPhs_COMPLEATE_e 
cPhs_ERROR_e 

Function Documentation

◆ cPhs_Compleate()

int cPhs_Compleate ( request_of_phase_process_class pPhase)

◆ cPhs_Do()

int cPhs_Do ( request_of_phase_process_class pPhase,
void pUserData 
)

◆ cPhs_Handler()

int cPhs_Handler ( request_of_phase_process_class pPhase,
cPhs__Handler pHandlerTable,
void pUserData 
)

◆ cPhs_Next()

int cPhs_Next ( request_of_phase_process_class pPhase)

◆ cPhs_Reset()

◆ cPhs_Set()

void cPhs_Set ( request_of_phase_process_class pPhase,
cPhs__Handler pHandlerTable 
)

◆ cPhs_UnCompleate()

void cPhs_UnCompleate ( request_of_phase_process_class pPhase)