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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| static void | myGXVerifyCallback (GXWarningLevel, u32, const char *) |
| static const char * | myGetHeapTypeByString (JKRHeap *p_heap) |
| static void | myMemoryErrorRoutine (void *p_heap, u32 size, int alignment) |
| void | myHeapCheckRecursive (JKRHeap *p_heap) |
| void | mDoMch_HeapCheckAll () |
| static int | developKeyCheck (u32 btnTrig, u32 btnHold) |
| BOOL | mDoMch_IsProgressiveMode () |
| bool | exceptionReadPad (u32 *p_btnTrig, u32 *p_btnHold) |
| void | exceptionRestart () |
| void | myExceptionCallback (u16, OSContext *, u32, u32) |
| static void | fault_callback_scroll (u16, OSContext *p_context, u32, u32) |
| static void | dummy_string () |
| static void | my_PrintHeap (char const *heapName, u32 heapSize) |
| void | my_SysPrintHeap (char const *message, void *start, u32 size) |
| int | mDoMch_Create () |
Variables | |
| static int | solidHeapErrors |
| static int | gameHeapErrors |
| static int | zeldaHeapErrors |
| static int | commandHeapErrors |
| static int | archiveHeapErrors |
| static int | unknownHeapErrors |
| static u32 | heapErrors |
| GXRenderModeObj | g_ntscZeldaIntDf |
| GXRenderModeObj | g_ntscZeldaProg |
| GXRenderModeObj | g_palZeldaProg60 |
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| void exceptionRestart | ( | ) |
| int mDoMch_Create | ( | ) |
| void mDoMch_HeapCheckAll | ( | ) |
| BOOL mDoMch_IsProgressiveMode | ( | ) |
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| void my_SysPrintHeap | ( | char const * | message, |
| void * | start, | ||
| u32 | size ) |
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| void myHeapCheckRecursive | ( | JKRHeap * | p_heap | ) |
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| GXRenderModeObj g_ntscZeldaIntDf |
| GXRenderModeObj g_ntscZeldaProg |
| GXRenderModeObj g_palZeldaProg60 |
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