Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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GXStruct.h File Reference

Go to the source code of this file.

Classes

struct  _GXColor
 
struct  _GXColorS10
 
struct  _GXRenderModeObj
 
struct  _GXTexObj
 
struct  _GXTlutObj
 
struct  _GXLightObj
 
struct  _GXFogAdjTable
 
struct  _GXFifoObj
 
struct  _GXTexRegion
 
struct  _GXTlutRegion
 

Typedefs

typedef struct _GXColor GXColor
 
typedef struct _GXColorS10 GXColorS10
 
typedef struct _GXRenderModeObj GXRenderModeObj
 
typedef struct _GXTexObj GXTexObj
 
typedef struct _GXTlutObj GXTlutObj
 
typedef struct _GXLightObj GXLightObj
 
typedef struct _GXFogAdjTable GXFogAdjTable
 
typedef struct _GXFifoObj GXFifoObj
 
typedef struct _GXTexRegion GXTexRegion
 
typedef struct _GXTlutRegion GXTlutRegion
 

Functions

 STATIC_ASSERT (sizeof(GXRenderModeObj)==60)
 

Typedef Documentation

◆ GXColor

◆ GXColorS10

◆ GXFifoObj

◆ GXFogAdjTable

◆ GXLightObj

◆ GXRenderModeObj

◆ GXTexObj

◆ GXTexRegion

◆ GXTlutObj

◆ GXTlutRegion

Function Documentation

◆ STATIC_ASSERT()

STATIC_ASSERT ( sizeof(GXRenderModeObj = =60)