1#ifndef M_DO_M_DO_MACHINE_H
2#define M_DO_M_DO_MACHINE_H
T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition m_Do_machine.h:20
static void setRenderModeObj(GXRenderModeObj *obj)
Definition m_Do_machine.h:22
static GXRenderModeObj * mRenderModeObj
Definition m_Do_machine.h:29
static u16 getEfbHeight()
Definition m_Do_machine.h:24
static u16 getFbWidth()
Definition m_Do_machine.h:25
static void setProgressiveMode()
Definition m_Do_machine.h:23
static GXRenderModeObj * getRenderModeObj()
Definition m_Do_machine.h:27
void mDoMch_HeapCheckAll()
Definition m_Do_machine.cpp:170
void exceptionRestart()
Definition m_Do_machine.cpp:217
BOOL mDoMch_IsProgressiveMode()
Definition m_Do_machine.cpp:207
void my_SysPrintHeap(char const *, void *, u32)
Definition m_Do_machine.cpp:409
bool exceptionReadPad(u32 *, u32 *)
Definition m_Do_machine.cpp:212
int mDoMch_Create()
Definition m_Do_machine.cpp:476
void myHeapCheckRecursive(JKRHeap *)
Definition m_Do_machine.cpp:157
void myExceptionCallback(u16, OSContext *, u32, u32)
Definition m_Do_machine.cpp:225
GXRenderModeObj g_ntscZeldaProg
Definition OSContext.h:137
u16 efb_height
Definition GXStruct.h:25
u16 fb_width
Definition GXStruct.h:24
int BOOL
Definition types.h:27
unsigned long u32
Definition types.h:10
unsigned short u16
Definition types.h:9