T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition JKRSolidHeap.h:10
Definition d_attention.h:27
u8 field_0xd
Definition d_attention.h:43
u8 getChangeItem()
Definition d_attention.h:36
u8 field_0xf
Definition d_attention.h:45
dAttCatch_c()
Definition d_attention.h:29
fopAc_ac_c * convPId(fpc_ProcID)
Definition d_attention.cpp:1574
u32 field_0x0
Definition d_attention.h:39
int field_0x4
Definition d_attention.h:40
fopAc_ac_c * getCatghTarget()
Definition d_attention.h:35
u8 field_0xc
Definition d_attention.h:42
u8 mChangeItem
Definition d_attention.h:47
u8 field_0xe
Definition d_attention.h:44
void init()
Definition d_attention.cpp:1579
void proc()
Definition d_attention.cpp:1587
int request(fopAc_ac_c *, u8, f32, f32, f32, s16, int)
Definition d_attention.cpp:1601
fpc_ProcID mCatghTargetID
Definition d_attention.h:46
f32 field_0x8
Definition d_attention.h:41
Definition d_attention.h:143
virtual int execute(u16, J3DTransformInfo *)
Definition d_attention.cpp:90
Definition d_attention.h:113
~dAttDraw_c()
Definition d_attention.h:115
u8 field_0x172
Definition d_attention.h:135
mDoExt_brkAnm mNoticeCursorBrk[2]
Definition d_attention.h:125
mDoExt_bpkAnm mImpactBpk
Definition d_attention.h:129
u8 field_0x170
Definition d_attention.h:133
mDoExt_brkAnm mNoticeCursor02Brk[2]
Definition d_attention.h:126
J3DModel * mModel[2]
Definition d_attention.h:122
void setAlphaAnm(u8, u8)
Definition d_attention.cpp:1329
mDoExt_btkAnm mNoticeCursorBtk[2]
Definition d_attention.h:127
mDoExt_bckAnm mImpactBck
Definition d_attention.h:128
void alphaAnm()
Definition d_attention.cpp:1337
u8 field_0x173
Definition d_attention.h:136
void setAnm(u8, f32)
Definition d_attention.cpp:1307
mDoExt_bpkAnm mNoticeCursorBpk[2]
Definition d_attention.h:124
mDoExt_btkAnm mImpactBtk
Definition d_attention.h:131
dAttDraw_c()
Definition d_attention.h:116
mDoExt_brkAnm mImpactBrk
Definition d_attention.h:130
cXyz field_0x164
Definition d_attention.h:132
u8 field_0x174
Definition d_attention.h:137
mDoExt_bckAnm mNoticeCursorBck[2]
Definition d_attention.h:123
void draw(cXyz &, f32(*)[4])
Definition d_attention.cpp:1380
u8 field_0x171
Definition d_attention.h:134
u8 field_0x175
Definition d_attention.h:138
Definition d_attention.h:10
void init()
Definition d_attention.cpp:1560
fpc_ProcID getPId(void *)
Definition d_attention.cpp:1536
fopAc_ac_c * convPId(fpc_ProcID)
Definition d_attention.cpp:1541
int mPriority
Definition d_attention.h:23
int request(fopAc_ac_c *, int)
Definition d_attention.cpp:1546
void proc()
Definition d_attention.cpp:1567
fopAc_ac_c * getZHintTarget()
Definition d_attention.h:19
dAttHint_c()
Definition d_attention.h:12
fpc_ProcID mHintActorID
Definition d_attention.h:22
fpc_ProcID field_0x8
Definition d_attention.h:24
Definition d_attention.h:81
void init()
Definition d_attention.cpp:1644
void proc()
Definition d_attention.cpp:1651
u32 field_0x0
Definition d_attention.h:91
fopAc_ac_c * convPId(fpc_ProcID)
Definition d_attention.cpp:1639
s32 field_0x4
Definition d_attention.h:92
int request(fopAc_ac_c *, f32, f32, f32, s16, int)
Definition d_attention.cpp:1658
f32 field_0x8
Definition d_attention.h:93
fpc_ProcID mLookTargetID
Definition d_attention.h:94
fopAc_ac_c * getLookTarget()
Definition d_attention.h:88
Definition d_attention.h:50
f32 mSWModeDisable
Definition d_attention.h:58
u8 mAttnCursorDisappearFrames
Definition d_attention.h:66
f32 mBGMDistMargin
Definition d_attention.h:57
f32 field_0x3c
Definition d_attention.h:68
dAttParam_c()
Definition d_attention.h:71
f32 field_0x38
Definition d_attention.h:67
f32 mSelCursorScaleX
Definition d_attention.h:59
f32 mSelCursorOffsetY
Definition d_attention.h:63
virtual ~dAttParam_c()
Definition d_attention.cpp:80
f32 mAttnCursorOffsetY
Definition d_attention.h:64
f32 mAttnCursorScaleY
Definition d_attention.h:62
f32 field_0xc
Definition d_attention.h:55
f32 field_0x4
Definition d_attention.h:53
u8 mAttnCursorAppearFrames
Definition d_attention.h:65
bool CheckFlag(u16 flag)
Definition d_attention.h:76
f32 mAttnCursorScaleX
Definition d_attention.h:61
u16 mFlags
Definition d_attention.h:52
f32 field_0x8
Definition d_attention.h:54
f32 mDangerBGMDistance
Definition d_attention.h:56
f32 mSelCursorScaleY
Definition d_attention.h:60
Definition m_Do_ext.h:113
STATIC_ASSERT(sizeof(dAttDraw_c)==0x178)
static volatile BOOL flag
Definition dspproc.cpp:20
unsigned int fpc_ProcID
Definition f_pc_base.h:10
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
Definition d_a_hozelda.cpp:157
dAttList_c()
Definition d_attention.h:100
u32 mType
Definition d_attention.h:109
fpc_ProcID mActorID
Definition d_attention.h:110
~dAttList_c()
Definition d_attention.h:99
cSAngle mAngle
Definition d_attention.h:108
f32 mDistance
Definition d_attention.h:107
void setActor(fopAc_ac_c *)
Definition d_attention.cpp:1531
fpc_ProcID getPid()
Definition d_attention.h:104
f32 mWeight
Definition d_attention.h:106
Definition d_a_ep.cpp:125
bool Lockon()
Definition d_attention.h:223
~dAttention_c()
Definition d_attention.cpp:201
bool chaseAttention()
Definition d_attention.cpp:726
bool triggerProc()
Definition d_attention.cpp:949
dAttLook_c mLookTarget
Definition d_attention.h:294
int mCheckObjectCount
Definition d_attention.h:290
u8 getCatchChgItem()
Definition d_attention.h:215
JKRSolidHeap * heap
Definition d_attention.h:265
u8 mAttnStatus
Definition d_attention.h:271
u8 field_0x32c
Definition d_attention.h:274
cXyz mDrawAttnPos
Definition d_attention.h:266
fpc_ProcID mTargetActorID
Definition d_attention.h:268
int makeList()
Definition d_attention.cpp:575
int lostCheck()
Definition d_attention.cpp:959
void clrFlag(u32 flag)
Definition d_attention.h:218
u8 field_0x32f
Definition d_attention.h:277
void CatchRequest(fopAc_ac_c *param_0, u8 param_1, f32 i_horizontalDist, f32 i_upDist, f32 i_downDist, s16 i_angle, int param_5)
Definition d_attention.h:233
dAttHint_c mZHintTarget
Definition d_attention.h:292
static int chk_type_num
Definition d_attention.h:256
int mActionOffset
Definition d_attention.h:288
fopAc_ac_c * getZHintTarget()
Definition d_attention.h:214
fopAc_ac_c * LockonTarget(s32)
static dist_entry & i_getDistTable(int i_no)
Definition d_attention.h:248
fopAc_ac_c * getCatghTarget()
Definition d_attention.h:213
static type_tbl_entry chk_type_tbl[1]
Definition d_attention.h:317
int mCheckObjectOffset
Definition d_attention.h:291
dAttList_c mActionList[4]
Definition d_attention.h:286
dAttList_c mCheckObjectList[4]
Definition d_attention.h:289
void runSoundProc()
Definition d_attention.cpp:823
u8 field_0x50c[0x514 - 0x50c]
Definition d_attention.h:297
void judgementStatus4Switch()
Definition d_attention.cpp:1061
void Init(fopAc_ac_c *param_0, u32 i_padNo)
Definition d_attention.h:243
void runDrawProc()
Definition d_attention.cpp:838
fopAc_ac_c * CheckObjectTarget(s32)
Definition d_attention.cpp:1499
void LockEdge()
Definition d_camera.cpp:3685
void setOwnerAttentionPos()
Definition d_attention.cpp:582
static dist_entry dist_table[234]
Definition d_attention.h:6
void LockSoundOff()
Definition d_attention.h:222
int SelectAttention(fopAc_ac_c *)
Definition d_attention.cpp:592
void Draw()
Definition d_attention.cpp:1253
void checkButton()
Definition d_attention.cpp:903
u8 field_0x32d
Definition d_attention.h:275
static int loc_type_num
Definition d_attention.h:253
dAttList_c * getActionBtnXY()
Definition d_attention.cpp:245
f32 LockonReleaseDistanse()
Definition d_attention.cpp:1447
void stockAttention()
Definition d_attention.cpp:666
dAttList_c * getActionBtnB()
Definition d_attention.cpp:218
u8 field_0x331
Definition d_attention.h:279
void judgementStatus4Hold()
Definition d_attention.cpp:970
dAttList_c mLockOnList[8]
Definition d_attention.h:283
dAttList_c * GetLockonList(s32)
f32 calcWeight(int, fopAc_ac_c *, f32, s16, s16, u32 *)
Definition d_attention.cpp:405
int ZHintRequest(fopAc_ac_c *param_1, int param_2)
Definition d_attention.h:224
void setList(int, fopAc_ac_c *, f32, f32, cSAngle, u32)
Definition d_attention.cpp:476
u8 field_0x14[4]
Definition d_attention.h:264
dAttention_c()
Definition d_attention.h:171
u32 mFlags
Definition d_attention.h:282
u32 mPlayerAttentionFlags
Definition d_attention.h:263
f32 mEnemyDist
Definition d_attention.h:299
int Run()
Definition d_attention.cpp:1166
fopAc_ac_c * ActionTarget(s32)
Definition d_attention.cpp:1484
fopAc_ac_c * mpPlayer
Definition d_attention.h:259
cXyz mOwnerAttnPos
Definition d_attention.h:269
int mLockonCount
Definition d_attention.h:284
int mAttnBlockTimer
Definition d_attention.h:295
int freeAttention()
Definition d_attention.cpp:719
int mActionCount
Definition d_attention.h:287
f32 EnemyDistance(fopAc_ac_c *)
Definition d_attention.cpp:779
u8 field_0x333
Definition d_attention.h:281
u32 mPadNo
Definition d_attention.h:262
void lockSoundStart(u32)
Definition d_attention.cpp:1300
void initList(u32)
Definition d_attention.cpp:535
u8 field_0x32b
Definition d_attention.h:273
u8 field_0x32a
Definition d_attention.h:272
int chkAttMask(u32, u32)
Definition d_attention.cpp:276
static int act_type_num
Definition d_attention.h:254
fopAc_ac_c * getLookTarget()
Definition d_attention.h:239
u8 field_0x332
Definition d_attention.h:280
u8 field_0x330
Definition d_attention.h:278
fpc_ProcID LockonTargetPId(s32)
Definition d_attention.cpp:1466
void runDebugDisp()
Definition d_attention.cpp:900
static type_tbl_entry loc_type_tbl[3]
Definition d_attention.h:34
EState
Definition d_attention.h:165
@ ST_NONE
Definition d_attention.h:166
@ ST_LOCK
Definition d_attention.h:167
@ ST_RELEASE
Definition d_attention.h:168
u8 field_0x32e
Definition d_attention.h:276
static dist_entry & getDistTable(int)
Definition d_a_npc.cpp:2023
dAttDraw_c draw[2]
Definition d_attention.h:267
void GetCheckObjectCount()
void LockSoundOn()
Definition d_attention.h:221
int checkDistance(cXyz *, s16, cXyz *, f32, f32, f32, f32)
Definition d_attention.cpp:1520
void sortList()
Definition d_attention.cpp:620
dAttParam_c mAttParam
Definition d_attention.h:296
int GetActionCount()
Definition d_attention.h:219
int GetLockonCount()
Definition d_attention.h:220
fopAc_ac_c * nextAttention()
Definition d_attention.cpp:689
BOOL chkFlag(u32 flag)
Definition d_attention.h:216
fpc_ProcID mEnemyActorID
Definition d_attention.h:298
int mLockOnOffset
Definition d_attention.h:285
dAttCatch_c mCatghTarget
Definition d_attention.h:293
dAttDraw_CallBack_c mpDrawCallback
Definition d_attention.h:261
void LookRequest(fopAc_ac_c *param_0, f32 i_horizontalDist, f32 i_upDist, f32 i_downDist, s16 i_angle, int param_5)
Definition d_attention.h:228
static type_tbl_entry act_type_tbl[5]
Definition d_attention.h:41
void setFlag(u32 flag)
Definition d_attention.h:217
s8 field_0x328
Definition d_attention.h:270
fpc_ProcID mLockTargetID
Definition d_attention.h:260
Definition d_attention.h:148
f32 mLowerY
Definition d_attention.h:153
f32 mUpperY
Definition d_attention.h:152
f32 mWeight
Definition d_attention.h:154
u32 mAngleSelect
Definition d_attention.h:155
f32 mDistanceAdjust
Definition d_attention.h:151
f32 mDistMaxRelease
Definition d_attention.h:150
f32 mDistMax
Definition d_attention.h:149
Definition d_a_obj_sekizoa.cpp:62
Definition d_a_hozelda.cpp:56
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_hozelda.cpp:47
Definition d_attention.h:158
s16 field_0x0
Definition d_attention.h:159
u16 field_0x2
Definition d_attention.h:160
int BOOL
Definition types.h:27
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8