T cLib_calcTimer(T *value)
Definition c_lib.h:79
Definition JKRSolidHeap.h:10
Definition d_attention.h:27
u8 getChangeItem()
Definition d_attention.h:36
dAttCatch_c()
Definition d_attention.h:29
f32 mDistance
Definition d_attention.h:41
fpc_ProcID mRequestActorID
Definition d_attention.h:39
fopAc_ac_c * convPId(fpc_ProcID)
Definition d_attention.cpp:1598
int field_0x4
Definition d_attention.h:40
u8 mCatchItemNo
Definition d_attention.h:42
fopAc_ac_c * getCatghTarget()
Definition d_attention.h:35
u8 mChangeItem
Definition d_attention.h:44
void init()
Definition d_attention.cpp:1603
void proc()
Definition d_attention.cpp:1611
int request(fopAc_ac_c *, u8, f32, f32, f32, s16, int)
Definition d_attention.cpp:1629
fpc_ProcID mCatghTargetID
Definition d_attention.h:43
Definition d_attention.h:151
virtual int execute(u16, J3DTransformInfo *)
Definition d_attention.cpp:93
Definition d_attention.h:119
~dAttDraw_c()
Definition d_attention.h:121
mDoExt_brkAnm mNoticeCursorBrk[2]
Definition d_attention.h:131
mDoExt_bpkAnm mImpactBpk
Definition d_attention.h:135
mDoExt_brkAnm mNoticeCursor02Brk[2]
Definition d_attention.h:132
J3DModel * mModel[2]
Definition d_attention.h:128
void setAlphaAnm(u8, u8)
Definition d_attention.cpp:1350
mDoExt_btkAnm mNoticeCursorBtk[2]
Definition d_attention.h:133
mDoExt_bckAnm mImpactBck
Definition d_attention.h:134
void alphaAnm()
Definition d_attention.cpp:1358
u8 field_0x173
Definition d_attention.h:144
void setAnm(u8, f32)
Definition d_attention.cpp:1328
f32 mCursorSizeX
Definition d_attention.h:138
u8 mAlphaAnmPlayDirection
Definition d_attention.h:145
mDoExt_bpkAnm mNoticeCursorBpk[2]
Definition d_attention.h:130
mDoExt_btkAnm mImpactBtk
Definition d_attention.h:137
dAttDraw_c()
Definition d_attention.h:122
mDoExt_brkAnm mImpactBrk
Definition d_attention.h:136
f32 mCursorSizeY
Definition d_attention.h:139
f32 mCursorOffsetY
Definition d_attention.h:140
mDoExt_bckAnm mNoticeCursorBck[2]
Definition d_attention.h:129
void draw(cXyz &, f32(*)[4])
Definition d_attention.cpp:1405
u8 mAlphaAnmFrame
Definition d_attention.h:143
u8 field_0x175
Definition d_attention.h:146
u8 mDrawType
Definition d_attention.h:141
u8 mAlphaAnmFrameMax
Definition d_attention.h:142
Definition d_attention.h:10
void init()
Definition d_attention.cpp:1584
fpc_ProcID getPId(void *)
Definition d_attention.cpp:1560
fopAc_ac_c * convPId(fpc_ProcID)
Definition d_attention.cpp:1565
int mPriority
Definition d_attention.h:23
int request(fopAc_ac_c *, int)
Definition d_attention.cpp:1570
void proc()
Definition d_attention.cpp:1591
fopAc_ac_c * getZHintTarget()
Definition d_attention.h:19
dAttHint_c()
Definition d_attention.h:12
fpc_ProcID mHintActorID
Definition d_attention.h:22
fpc_ProcID field_0x8
Definition d_attention.h:24
Definition d_attention.h:87
void init()
Definition d_attention.cpp:1679
int field_0x4
Definition d_attention.h:98
f32 mDistance
Definition d_attention.h:99
void proc()
Definition d_attention.cpp:1686
fopAc_ac_c * convPId(fpc_ProcID)
Definition d_attention.cpp:1674
int request(fopAc_ac_c *, f32, f32, f32, s16, int)
Definition d_attention.cpp:1693
fpc_ProcID mRequestActorID
Definition d_attention.h:97
fpc_ProcID mLookTargetID
Definition d_attention.h:100
fopAc_ac_c * getLookTarget()
Definition d_attention.h:94
Definition d_attention.h:47
EFlag
Definition d_attention.h:72
@ EFlag_SWMODE_DEBUG
Definition d_attention.h:74
@ EFlag_HOLD_MODE
Definition d_attention.h:73
@ EFlag_LIST_DEBUG
Definition d_attention.h:78
@ EFlag_ARROW_OFF
Definition d_attention.h:77
@ EFlag_VALID
Definition d_attention.h:75
@ EFlag_MARGIN_DEBUG
Definition d_attention.h:79
@ EFlag_KEEP
Definition d_attention.h:76
f32 mSWModeDisable
Definition d_attention.h:55
u8 mAttnCursorDisappearFrames
Definition d_attention.h:63
f32 mBGMDistMargin
Definition d_attention.h:54
f32 field_0x3c
Definition d_attention.h:65
dAttParam_c()
Definition d_attention.h:68
f32 field_0x38
Definition d_attention.h:64
f32 mSelCursorScaleX
Definition d_attention.h:56
f32 mSelCursorOffsetY
Definition d_attention.h:60
virtual ~dAttParam_c()
Definition d_attention.cpp:83
f32 mAttnCursorOffsetY
Definition d_attention.h:61
f32 mAttnCursorScaleY
Definition d_attention.h:59
f32 field_0xc
Definition d_attention.h:52
f32 field_0x4
Definition d_attention.h:50
u8 mAttnCursorAppearFrames
Definition d_attention.h:62
bool CheckFlag(u16 flag)
Definition d_attention.h:82
f32 mAttnCursorScaleX
Definition d_attention.h:58
u16 mFlags
Definition d_attention.h:49
f32 field_0x8
Definition d_attention.h:51
f32 mDangerBGMDistance
Definition d_attention.h:53
f32 mSelCursorScaleY
Definition d_attention.h:57
Definition m_Do_ext.h:114
STATIC_ASSERT(sizeof(dAttDraw_c)==0x178)
static volatile BOOL flag
Definition dspproc.cpp:20
unsigned int fpc_ProcID
Definition f_pc_base.h:10
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
Definition d_a_hozelda.cpp:157
dAttList_c()
Definition d_attention.h:106
u32 mType
Definition d_attention.h:115
fpc_ProcID mActorID
Definition d_attention.h:116
~dAttList_c()
Definition d_attention.h:105
cSAngle mAngle
Definition d_attention.h:114
f32 mDistance
Definition d_attention.h:113
void setActor(fopAc_ac_c *)
Definition d_attention.cpp:1555
fpc_ProcID getPid()
Definition d_attention.h:110
f32 mWeight
Definition d_attention.h:112
Definition d_a_ep.cpp:125
bool Lockon()
Definition d_attention.h:231
~dAttention_c()
Definition d_attention.cpp:211
bool chaseAttention()
Definition d_attention.cpp:748
bool triggerProc()
Definition d_attention.cpp:970
dAttLook_c mLookTarget
Definition d_attention.h:302
int mCheckObjectCount
Definition d_attention.h:298
u8 getCatchChgItem()
Definition d_attention.h:223
JKRSolidHeap * heap
Definition d_attention.h:273
u8 mAttnStatus
Definition d_attention.h:279
u8 field_0x32c
Definition d_attention.h:282
cXyz mDrawAttnPos
Definition d_attention.h:274
fpc_ProcID mTargetActorID
Definition d_attention.h:276
int makeList()
Definition d_attention.cpp:592
int lostCheck()
Definition d_attention.cpp:980
void clrFlag(u32 flag)
Definition d_attention.h:226
u8 field_0x32f
Definition d_attention.h:285
void CatchRequest(fopAc_ac_c *param_0, u8 param_1, f32 i_horizontalDist, f32 i_upDist, f32 i_downDist, s16 i_angle, int param_5)
Definition d_attention.h:241
dAttHint_c mZHintTarget
Definition d_attention.h:300
static int chk_type_num
Definition d_attention.h:264
int mActionOffset
Definition d_attention.h:296
fopAc_ac_c * getZHintTarget()
Definition d_attention.h:222
fopAc_ac_c * LockonTarget(s32)
static dist_entry & i_getDistTable(int i_no)
Definition d_attention.h:256
fopAc_ac_c * getCatghTarget()
Definition d_attention.h:221
static type_tbl_entry chk_type_tbl[1]
Definition d_attention.h:329
int mCheckObjectOffset
Definition d_attention.h:299
dAttList_c mActionList[4]
Definition d_attention.h:294
dAttList_c mCheckObjectList[4]
Definition d_attention.h:297
void runSoundProc()
Definition d_attention.cpp:844
u8 field_0x50c[0x514 - 0x50c]
Definition d_attention.h:305
void judgementStatus4Switch()
Definition d_attention.cpp:1082
void Init(fopAc_ac_c *param_0, u32 i_padNo)
Definition d_attention.h:251
void runDrawProc()
Definition d_attention.cpp:859
fopAc_ac_c * CheckObjectTarget(s32)
Definition d_attention.cpp:1523
void LockEdge()
Definition d_camera.cpp:3295
void setOwnerAttentionPos()
Definition d_attention.cpp:599
static dist_entry dist_table[234]
Definition d_attention.h:6
void LockSoundOff()
Definition d_attention.h:230
int SelectAttention(fopAc_ac_c *)
Definition d_attention.cpp:609
void Draw()
Definition d_attention.cpp:1274
void checkButton()
Definition d_attention.cpp:924
u8 field_0x32d
Definition d_attention.h:283
static int loc_type_num
Definition d_attention.h:261
dAttList_c * getActionBtnXY()
Definition d_attention.cpp:257
f32 LockonReleaseDistanse()
Definition d_attention.cpp:1471
void stockAttention()
Definition d_attention.cpp:688
dAttList_c * getActionBtnB()
Definition d_attention.cpp:228
u8 field_0x331
Definition d_attention.h:287
void judgementStatus4Hold()
Definition d_attention.cpp:991
dAttList_c mLockOnList[8]
Definition d_attention.h:291
dAttList_c * GetLockonList(s32)
f32 calcWeight(int, fopAc_ac_c *, f32, s16, s16, u32 *)
Definition d_attention.cpp:416
int ZHintRequest(fopAc_ac_c *param_1, int param_2)
Definition d_attention.h:232
void setList(int, fopAc_ac_c *, f32, f32, cSAngle, u32)
Definition d_attention.cpp:488
u8 field_0x14[4]
Definition d_attention.h:272
dAttention_c()
Definition d_attention.h:179
u32 mFlags
Definition d_attention.h:290
u32 mPlayerAttentionFlags
Definition d_attention.h:271
f32 mEnemyDist
Definition d_attention.h:307
int Run()
Definition d_attention.cpp:1187
fopAc_ac_c * ActionTarget(s32)
Definition d_attention.cpp:1508
fopAc_ac_c * mpPlayer
Definition d_attention.h:267
cXyz mOwnerAttnPos
Definition d_attention.h:277
int mLockonCount
Definition d_attention.h:292
int mAttnBlockTimer
Definition d_attention.h:303
int freeAttention()
Definition d_attention.cpp:741
int mActionCount
Definition d_attention.h:295
f32 EnemyDistance(fopAc_ac_c *)
Definition d_attention.cpp:801
u8 field_0x333
Definition d_attention.h:289
u32 mPadNo
Definition d_attention.h:270
void lockSoundStart(u32)
Definition d_attention.cpp:1321
void initList(u32)
Definition d_attention.cpp:547
u8 field_0x32b
Definition d_attention.h:281
u8 field_0x32a
Definition d_attention.h:280
int chkAttMask(u32, u32)
Definition d_attention.cpp:288
static int act_type_num
Definition d_attention.h:262
fopAc_ac_c * getLookTarget()
Definition d_attention.h:247
u8 field_0x332
Definition d_attention.h:288
u8 field_0x330
Definition d_attention.h:286
fpc_ProcID LockonTargetPId(s32)
Definition d_attention.cpp:1490
void runDebugDisp()
Definition d_attention.cpp:921
static type_tbl_entry loc_type_tbl[3]
Definition d_attention.h:35
EState
Definition d_attention.h:173
@ EState_RELEASE
Definition d_attention.h:176
@ EState_LOCK
Definition d_attention.h:175
@ EState_NONE
Definition d_attention.h:174
u8 field_0x32e
Definition d_attention.h:284
static dist_entry & getDistTable(int)
Definition d_a_npc.cpp:2023
dAttDraw_c draw[2]
Definition d_attention.h:275
void GetCheckObjectCount()
void LockSoundOn()
Definition d_attention.h:229
int checkDistance(cXyz *, s16, cXyz *, f32, f32, f32, f32)
Definition d_attention.cpp:1544
void sortList()
Definition d_attention.cpp:642
dAttParam_c mAttParam
Definition d_attention.h:304
int GetActionCount()
Definition d_attention.h:227
int GetLockonCount()
Definition d_attention.h:228
fopAc_ac_c * nextAttention()
Definition d_attention.cpp:711
BOOL chkFlag(u32 flag)
Definition d_attention.h:224
fpc_ProcID mEnemyActorID
Definition d_attention.h:306
int mLockOnOffset
Definition d_attention.h:293
dAttCatch_c mCatghTarget
Definition d_attention.h:301
dAttDraw_CallBack_c mpDrawCallback
Definition d_attention.h:269
void LookRequest(fopAc_ac_c *param_0, f32 i_horizontalDist, f32 i_upDist, f32 i_downDist, s16 i_angle, int param_5)
Definition d_attention.h:236
static type_tbl_entry act_type_tbl[5]
Definition d_attention.h:42
void setFlag(u32 flag)
Definition d_attention.h:225
s8 field_0x328
Definition d_attention.h:278
fpc_ProcID mLockTargetID
Definition d_attention.h:268
Definition d_attention.h:156
f32 mLowerY
Definition d_attention.h:161
f32 mUpperY
Definition d_attention.h:160
f32 mWeight
Definition d_attention.h:162
u32 mAngleSelect
Definition d_attention.h:163
f32 mDistanceAdjust
Definition d_attention.h:159
f32 mDistMaxRelease
Definition d_attention.h:158
f32 mDistMax
Definition d_attention.h:157
Definition d_a_obj_sekizoa.cpp:62
Definition d_a_hozelda.cpp:56
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_hozelda.cpp:47
Definition d_attention.h:166
s16 type
Definition d_attention.h:167
u16 mask
Definition d_attention.h:168
int BOOL
Definition types.h:27
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8