Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
Functions
|
Variables
c_cc_d.cpp File Reference
Functions
bool
inlineCross
(
const
cM3dGSph
&
sph
,
const
cM3dGCps
*
pcps
,
cXyz
*
pxyz
)
Variables
static
const
u32
l_base
[32]
Function Documentation
◆
inlineCross()
bool
inlineCross
(
const
cM3dGSph
&
sph
,
const
cM3dGCps
*
pcps
,
cXyz
*
pxyz
)
inline
Variable Documentation
◆
l_base
const
u32
l_base[32]
static
Initial value:
= {
0x00000001, 0x00000003, 0x00000007, 0x0000000F, 0x0000001F, 0x0000003F, 0x0000007F, 0x000000FF,
0x000001FF, 0x000003FF, 0x000007FF, 0x00000FFF, 0x00001FFF, 0x00003FFF, 0x00007FFF, 0x0000FFFF,
0x0001FFFF, 0x0003FFFF, 0x0007FFFF, 0x000FFFFF, 0x001FFFFF, 0x003FFFFF, 0x007FFFFF, 0x00FFFFFF,
0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF, 0x1FFFFFFF, 0x3FFFFFFF, 0x7FFFFFFF, 0xFFFFFFFF,
}
src
SSystem
SComponent
c_cc_d.cpp
Generated by
1.9.8