Z2CreatureLink * Z2GetLink()
Definition Z2LinkMgr.h:96
Definition JAISoundHandles.h:14
Definition Z2LinkMgr.h:16
Z2SoundObjSimple & getKantera()
Definition Z2LinkMgr.h:51
u8 mMovingTime
Definition Z2LinkMgr.h:76
u8 getMovingTime()
Definition Z2LinkMgr.h:53
bool mResumeAttack
Definition Z2LinkMgr.h:80
bool mFlag13
Definition Z2LinkMgr.h:91
void setLinkGroupInfo(u8)
Definition Z2LinkMgr.cpp:10
u8 mLinkSwordType
Definition Z2LinkMgr.h:73
void setResumeAttack(bool)
Definition Z2LinkMgr.cpp:516
bool mFlag15
Definition Z2LinkMgr.h:93
u8 mMoveSpeed
Definition Z2LinkMgr.h:75
u8 mLinkHp
Definition Z2LinkMgr.h:70
void setMagnetized(bool)
Definition Z2LinkMgr.cpp:215
s8 mSinkDepth
Definition Z2LinkMgr.h:77
u8 mLinkBootsType
Definition Z2LinkMgr.h:71
bool mFlag10
Definition Z2LinkMgr.h:88
bool mFlag5
Definition Z2LinkMgr.h:83
bool mMagnetized
Definition Z2LinkMgr.h:85
void setLinkHp(s32, s32)
Definition Z2LinkMgr.cpp:13
bool mFlag3
Definition Z2LinkMgr.h:81
bool isRiding() const
Definition Z2LinkMgr.h:49
void setWolfEyeOpen(bool)
Definition Z2LinkMgr.cpp:221
Z2SoundHandlePool * startLinkSound(JAISoundID, u32, s8)
Definition Z2LinkMgr.cpp:238
Z2SoundObjSimple mKantera
Definition Z2LinkMgr.h:65
void setUsingIronBall(bool i_using)
Definition Z2LinkMgr.h:55
Z2SoundHandlePool * startHitItemSE(u32, u32, Z2SoundObjBase *, float)
Definition Z2LinkMgr.cpp:494
u8 getLinkState() const
Definition Z2LinkMgr.h:47
void deleteKantera(void)
Definition Z2LinkMgr.cpp:134
bool mWolfEyeOpen
Definition Z2LinkMgr.h:78
void setMarkState(u8 i_state)
Definition Z2LinkMgr.h:56
virtual Z2SoundHandlePool * startCollisionSE(u32, u32)
Definition Z2LinkMgr.cpp:475
u8 field_0xc1
Definition Z2LinkMgr.h:68
bool mUsingIronBall
Definition Z2LinkMgr.h:87
u8 mLinkShieldType
Definition Z2LinkMgr.h:74
bool mFlag12
Definition Z2LinkMgr.h:90
void initKantera(Vec *)
Definition Z2LinkMgr.cpp:127
bool mFlag8
Definition Z2LinkMgr.h:86
void setSinkDepth(s8)
Definition Z2LinkMgr.cpp:196
bool mFlag11
Definition Z2LinkMgr.h:89
virtual void deleteObject()
Definition Z2LinkMgr.cpp:95
virtual void framework(u32, s8)
Definition Z2LinkMgr.cpp:145
void setLinkShieldType(s32, s32)
Definition Z2LinkMgr.cpp:33
u8 getLinkHp() const
Definition Z2LinkMgr.h:52
bool mRiding
Definition Z2LinkMgr.h:84
u8 getMoveSpeed() const
Definition Z2LinkMgr.h:48
bool isInWater()
Definition Z2LinkMgr.h:46
bool mFlag4
Definition Z2LinkMgr.h:82
bool mFlag14
Definition Z2LinkMgr.h:92
void setLinkSwordType(s32, s32)
Definition Z2LinkMgr.cpp:18
void setLinkState(u8 i_state)
Definition Z2LinkMgr.h:50
u8 isWolfSmellOpen() const
Definition Z2LinkMgr.h:54
bool mInWater
Definition Z2LinkMgr.h:79
Z2SoundHandlePool * startLinkVoice(JAISoundID, s8)
Definition Z2LinkMgr.cpp:347
void setRiding(bool)
Definition Z2LinkMgr.cpp:201
u8 mLinkState
Definition Z2LinkMgr.h:67
void setLinkBootsType(s32)
Definition Z2LinkMgr.cpp:48
Z2SoundHandlePool * startLinkVoiceLevel(JAISoundID, s8)
Definition Z2LinkMgr.cpp:419
static Z2CreatureLink * mLinkPtr
Definition Z2LinkMgr.h:58
JAISoundHandle * startLinkSoundLevel(JAISoundID, u32, s8)
Definition Z2LinkMgr.cpp:276
~Z2CreatureLink()
Definition Z2LinkMgr.cpp:90
u8 mMarkState
Definition Z2LinkMgr.h:69
cXyz field_0xb4
Definition Z2LinkMgr.h:66
void setKanteraState(u8)
Definition Z2LinkMgr.cpp:140
u8 mKanteraState
Definition Z2LinkMgr.h:72
Z2CreatureLink()
Definition Z2LinkMgr.cpp:60
void setInWater(bool status)
Definition Z2LinkMgr.h:45
void startLinkSwordSound(JAISoundID, u32, s8)
Definition Z2LinkMgr.cpp:458
Definition Z2LinkMgr.h:112
virtual void deleteObject()
Definition Z2LinkMgr.cpp:690
bool isLinkRiding()
Definition Z2LinkMgr.h:119
bool mLinkRiding
Definition Z2LinkMgr.h:125
~Z2CreatureRide()
Definition Z2LinkMgr.cpp:685
void setLinkRiding(bool)
Definition Z2LinkMgr.cpp:701
Z2CreatureRide()
Definition Z2LinkMgr.cpp:678
virtual bool startSound(JAISoundID, JAISoundHandle *, JGeometry::TVec3< f32 > const *, u32, f32, f32, f32, f32, f32, u32)
Definition Z2LinkMgr.cpp:526
Z2LinkSoundStarter()
Definition Z2LinkMgr.cpp:521
virtual ~Z2LinkSoundStarter()
Definition Z2LinkMgr.cpp:87
Definition Z2SoundHandles.h:7
Definition Z2SoundObject.h:9
Definition Z2LinkMgr.h:128
Z2SoundHandlePool * startFireSound(u16)
Definition Z2LinkMgr.cpp:812
Z2SoundObjCoach()
Definition Z2LinkMgr.cpp:770
f32 field_0x20
Definition Z2LinkMgr.h:137
Z2SoundHandlePool * startWheelSound(f32)
Definition Z2LinkMgr.cpp:780
Z2SoundHandlePool * startSound(JAISoundID, u32, s8)
Definition Z2LinkMgr.cpp:829
Definition Z2SoundObject.h:37
static u32 status
Definition fstload.c:9
Definition JGeometry.h:55
Definition d_a_hozelda.cpp:18
Definition d_a_hozelda.cpp:163
Definition Z2LinkMgr.h:101
virtual ~Z2RideSoundStarter()
Definition Z2LinkMgr.h:104
virtual bool startSound(JAISoundID, JAISoundHandle *, JGeometry::TVec3< f32 > const *, u32, f32, f32, f32, f32, f32, u32)
Definition Z2LinkMgr.cpp:714
Z2RideSoundStarter(Z2CreatureRide *)
Definition Z2LinkMgr.cpp:707
Z2CreatureRide * mRide
Definition Z2LinkMgr.h:109
Definition Z2SoundStarter.h:6
Definition d_a_hozelda.cpp:20
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:9
float f32
Definition types.h:22
unsigned short int u16
Definition types.h:7
signed long s32
Definition types.h:8
unsigned char u8
Definition types.h:5