T cLib_calcTimer(T *value)
Definition c_lib.h:74
f32(* MtxP)[4]
Definition mtx.h:18
Definition d_a_hozelda.cpp:229
Definition d_a_hozelda.cpp:93
Definition d_a_ep.cpp:155
MtxP getAnmMtx(int jointNo)
Definition J3DModel.h:101
Definition d_a_hozelda.cpp:18
Definition d_a_hozelda.cpp:163
Definition d_a_hozelda.cpp:20
Zelda (Horseback)
Definition d_a_hozelda.cpp:105
void setSingleAnime(u16, f32, f32, s16, f32)
u8 field_0x6db
Definition d_a_hozelda.h:83
s16 mBowAnmID
Definition d_a_hozelda.h:93
u16 mUpperAnmID
Definition d_a_hozelda.h:92
daHoZelda_hio_c * mpHIO
Definition d_a_hozelda.h:79
mDoExt_MtxCalcAnmBlendTblOld * field_0x5a8
Definition d_a_hozelda.h:70
s16 field_0x6f4
Definition d_a_hozelda.h:98
void setDoubleAnime(f32, f32, f32, u16, u16, f32)
u8 checkBowMode() const
Definition d_a_hozelda.h:62
Vec field_0x6f8
Definition d_a_hozelda.h:100
u8 field_0x6d8
Definition d_a_hozelda.h:80
u8 field_0x6F0[0x6F2 - 0x6F0]
Definition d_a_hozelda.h:96
s16 field_0x6f2
Definition d_a_hozelda.h:97
daHoZelda_matAnm_c * field_0x610[2]
Definition d_a_hozelda.h:74
u8 field_0x6de
Definition d_a_hozelda.h:86
mDoExt_bckAnm mBowBck
Definition d_a_hozelda.h:76
u8 field_0x6DC[0x6DD - 0x6DC]
Definition d_a_hozelda.h:84
u8 field_0x6da
Definition d_a_hozelda.h:82
mDoExt_btpAnm mEyeBtp
Definition d_a_hozelda.h:68
daPy_actorKeep_c field_0x6cc
Definition d_a_hozelda.h:78
daPy_actorKeep_c mArrowAcKeep
Definition d_a_hozelda.h:77
s8 mReverb
Definition d_a_hozelda.h:88
mDoExt_AnmRatioPack field_0x5ac[3]
Definition d_a_hozelda.h:71
request_of_phase_process_class mPhase
Definition d_a_hozelda.h:65
J3DModel * mpZeldaModel
Definition d_a_hozelda.h:66
u8 field_0x6E1[0x6E4 - 0x6E1]
Definition d_a_hozelda.h:89
Vec * mpRideOffset
Definition d_a_hozelda.h:101
u16 field_0x6e6
Definition d_a_hozelda.h:91
mDoExt_btkAnm mEyeBtk
Definition d_a_hozelda.h:69
u8 field_0x6dd
Definition d_a_hozelda.h:85
u8 field_0x6d9
Definition d_a_hozelda.h:81
u16 field_0x6e4
Definition d_a_hozelda.h:90
Z2Creature mSound
Definition d_a_hozelda.h:75
MtxP getRightHandMtx()
Definition d_a_hozelda.h:61
s16 field_0x6ee
Definition d_a_hozelda.h:95
void setDamageInit()
Definition d_a_hozelda.h:63
void setEyeMove(cXyz const *, s16, s16)
s16 field_0x6ec
Definition d_a_hozelda.h:94
mDoExt_MtxCalcOldFrame * field_0x5c4
Definition d_a_hozelda.h:72
u8 field_0x6df
Definition d_a_hozelda.h:87
J3DModel * mpBowModel
Definition d_a_hozelda.h:67
u8 field_0x6F6[0x6F8 - 0x6F6]
Definition d_a_hozelda.h:99
daPy_frameCtrl_c field_0x5c8[3]
Definition d_a_hozelda.h:73
Definition d_a_hozelda.cpp:95
virtual ~daHoZelda_matAnm_c()
f32 field_0xf4
Definition d_a_hozelda.h:17
static bool mEyeMoveFlg
Definition d_a_hozelda.h:14
f32 field_0xf8
Definition d_a_hozelda.h:18
virtual void calc(J3DMaterial *) const
f32 mNowOffsetX
Definition d_a_hozelda.h:19
static u8 mMorfFrame
Definition d_a_hozelda.h:15
f32 mNowOffsetY
Definition d_a_hozelda.h:20
Definition d_a_hozelda.cpp:87
Definition d_a_hozelda.cpp:79
Definition d_a_hozelda.cpp:69
Definition m_Do_ext.h:465
Definition d_a_hozelda.cpp:65
Definition d_a_hozelda.cpp:56
Definition d_a_hozelda.cpp:47
Definition d_a_hozelda.cpp:40
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8