Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_menu_dmap_map.cpp File Reference

Classes

struct  dMdm_HIO_prm_res_dst_s
 

Typedefs

typedef void(dMenu_StageMapCtrl_c::* process_fn) ()
 

Functions

static u32 const l_paletteDmap_m[60] ATTRIBUTE_ALIGN (32)
 
static s16 rightModeCnvRot (s16 param_0)
 
static f32 rightModeCnvPos (f32 param_0)
 

Variables

static process_fn init_process []
 
static process_fn move_process []
 

Typedef Documentation

◆ process_fn

typedef void(dMenu_StageMapCtrl_c::* process_fn) ()

Function Documentation

◆ ATTRIBUTE_ALIGN()

static u32 const l_paletteDmap_m[60] ATTRIBUTE_ALIGN ( 32 )
static

◆ rightModeCnvPos()

static f32 rightModeCnvPos ( f32 param_0)
inlinestatic

◆ rightModeCnvRot()

static s16 rightModeCnvRot ( s16 param_0)
inlinestatic

Variable Documentation

◆ init_process

process_fn init_process[]
static
Initial value:
= {
}
void zoomWait_init_proc()
Definition d_menu_dmap_map.cpp:820
void zoomIn_init_proc()
Definition d_menu_dmap_map.cpp:542
void wait_init_proc()
Definition d_menu_dmap_map.cpp:533
void zoomOut_init_proc()
Definition d_menu_dmap_map.cpp:867

◆ move_process

process_fn move_process[]
static
Initial value:
= {
}
void zoomOut_proc()
Definition d_menu_dmap_map.cpp:872
void zoomWait_proc()
Definition d_menu_dmap_map.cpp:832
void zoomIn_proc()
Definition d_menu_dmap_map.cpp:789
void wait_proc()
Definition d_menu_dmap_map.cpp:538