Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_hata.cpp File Reference

Functions

static int daObjHata_c_createHeap (fopAc_ac_c *a_this)
 
static int nodeCallBack (J3DJoint *i_joint, int param_2)
 
static int daObjHata_create (daObjHata_c *i_this)
 
static int daObjHata_Delete (daObjHata_c *i_this)
 
static int daObjHata_execute (daObjHata_c *i_this)
 
static int daObjHata_draw (daObjHata_c *i_this)
 

Variables

static char * l_arcName = "Hata"
 
static actor_method_class daObjHata_METHODS
 
actor_process_profile_definition g_profile_Obj_Hata
 

Function Documentation

◆ daObjHata_c_createHeap()

static int daObjHata_c_createHeap ( fopAc_ac_c * a_this)
static

◆ daObjHata_create()

static int daObjHata_create ( daObjHata_c * i_this)
static

◆ daObjHata_Delete()

static int daObjHata_Delete ( daObjHata_c * i_this)
static

◆ daObjHata_draw()

static int daObjHata_draw ( daObjHata_c * i_this)
static

◆ daObjHata_execute()

static int daObjHata_execute ( daObjHata_c * i_this)
static

◆ nodeCallBack()

static int nodeCallBack ( J3DJoint * i_joint,
int param_2 )
static

Variable Documentation

◆ daObjHata_METHODS

actor_method_class daObjHata_METHODS
static
Initial value:
= {
}
static int daObjHata_Delete(daObjHata_c *i_this)
Definition d_a_obj_hata.cpp:163
static int daObjHata_draw(daObjHata_c *i_this)
Definition d_a_obj_hata.cpp:171
static int daObjHata_execute(daObjHata_c *i_this)
Definition d_a_obj_hata.cpp:167
static int daObjHata_create(daObjHata_c *i_this)
Definition d_a_obj_hata.cpp:158
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_Hata

actor_process_profile_definition g_profile_Obj_Hata
extern
Initial value:
= {
7,
sizeof(daObjHata_c),
0,
0,
747,
0x00040180,
}
Flag ???
Definition d_a_obj_hata.h:17
static actor_method_class daObjHata_METHODS
Definition d_a_obj_hata.cpp:175
@ PROC_Obj_Hata
Definition d_procname.h:433
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ENV_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "Hata"
static