Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_demo.cpp File Reference

Functions

static voiddDemo_getJaiPointer (char const *arcName, u32 anmID, int param_2, u16 *param_3)
 
int dDemo_setDemoData (fopAc_ac_c *i_actor, u8 i_flags, mDoExt_McaMorf *i_morf, char const *i_arcName, int param_4, u16 *param_5, u32 param_6, s8 i_reverb)
 
static void branchFile (char const *resName)
 
static view_classgetView ()
 
static void dummyString2 ()
 

Function Documentation

◆ branchFile()

static void branchFile ( char const resName)
static

◆ dDemo_getJaiPointer()

static void * dDemo_getJaiPointer ( char const arcName,
u32  anmID,
int  param_2,
u16 param_3 
)
static

◆ dDemo_setDemoData()

int dDemo_setDemoData ( fopAc_ac_c i_actor,
u8  i_flags,
mDoExt_McaMorf i_morf,
char const i_arcName,
int  param_4,
u16 param_5,
u32  param_6,
s8  i_reverb 
)

◆ dummyString2()

static void dummyString2 ( )
static

◆ getView()

static view_class * getView ( )
static