Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
static void * | dDemo_getJaiPointer (char const *arcName, u32 anmID, int param_2, u16 *param_3) |
int | dDemo_setDemoData (fopAc_ac_c *i_actor, u8 i_flags, mDoExt_McaMorf *i_morf, char const *i_arcName, int param_4, u16 *param_5, u32 param_6, s8 i_reverb) |
static void | branchFile (char const *resName) |
static view_class * | getView () |
static void | dummyString2 () |
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static |
int dDemo_setDemoData | ( | fopAc_ac_c * | i_actor, |
u8 | i_flags, | ||
mDoExt_McaMorf * | i_morf, | ||
char const * | i_arcName, | ||
int | param_4, | ||
u16 * | param_5, | ||
u32 | param_6, | ||
s8 | i_reverb | ||
) |
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static |