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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Classes | |
| struct | field_data_header |
| struct | field_data |
Functions | |
| BOOL | dComIfGp_checkItemGet (u8 i_itemNo, int param_1) |
| void | dComIfG_get_timelayer (int *o_layer) |
| int | dComIfG_changeOpeningScene (scene_class *i_scene, s16 i_procName) |
| BOOL | dComIfG_resetToOpening (scene_class *i_scene) |
| static int | phase_1 (char *i_arcName) |
| static int | phase_2 (char *i_arcName) |
| static int | phase_3 (char *) |
| int | dComIfG_resLoad (request_of_phase_process_class *i_phase, char const *i_arcName) |
| static int | phase_01 (phaseParam_c *i_phasePrm) |
| static int | phase_02 (phaseParam_c *i_phasePrm) |
| static int | phase_03 (phaseParam_c *) |
| int | dComIfG_resLoad (request_of_phase_process_class *i_phase, char const *i_resName, JKRHeap *i_heap) |
| int | dComIfG_resDelete (request_of_phase_process_class *i_phase, char const *i_resName) |
| s8 | dComIfGp_getReverb (int i_roomNo) |
| int | dComIfGd_setSimpleShadow (cXyz *i_pos, f32 param_1, f32 param_2, cBgS_PolyInfo ¶m_3, s16 i_angle, f32 param_5, GXTexObj *i_tex) |
| bool | dComIfGp_getMapTrans (int i_roomNo, f32 *o_transX, f32 *o_transY, s16 *o_angle) |
| stage_camera_class * | dComIfGp_getRoomCamera (int i_roomNo) |
| stage_arrow_class * | dComIfGp_getRoomArrow (int i_roomNo) |
| void | dComIfGp_setNextStage (char const *i_stage, s16 i_point, s8 i_roomNo, s8 i_layer, f32 i_lastSpeed, u32 i_lastMode, int i_setPoint, s8 i_wipe, s16 i_lastAngle, int param_9, int i_wipeSpeedT) |
| void | dComIfGp_setNextStage (char const *i_stage, s16 i_point, s8 i_roomNo, s8 i_layer) |
| static void | dummy1 () |
| BOOL | dComIfGs_isStageTbox (int i_stageNo, int i_no) |
| void | dComIfGs_onStageSwitch (int i_stageNo, int i_no) |
| void | dComIfGs_offStageSwitch (int i_stageNo, int i_no) |
| BOOL | dComIfGs_isStageSwitch (int i_stageNo, int i_no) |
| void | dComIfGs_onDungeonItemMap (int i_stageNo) |
| void | dComIfGs_offDungeonItemMap (int i_stageNo) |
| s32 | dComIfGs_isDungeonItemMap (int i_stageNo) |
| void | dComIfGs_onDungeonItemCompass (int i_stageNo) |
| void | dComIfGs_offDungeonItemCompass (int i_stageNo) |
| s32 | dComIfGs_isDungeonItemCompass (int i_stageNo) |
| void | dComIfGs_onDungeonItemBossKey (int i_stageNo) |
| void | dComIfGs_offDungeonItemBossKey (int i_stageNo) |
| s32 | dComIfGs_isDungeonItemBossKey (int i_stageNo) |
| void | dComIfGs_onStageBossEnemy (int i_stageNo) |
| void | dComIfGs_offStageBossEnemy (int i_stageNo) |
| s32 | dComIfGs_isStageBossEnemy (int i_stageNo) |
| void | dComIfGs_onStageMiddleBoss (int i_stageNo) |
| void | dComIfGs_offStageMiddleBoss (int i_stageNo) |
| s32 | dComIfGs_isStageMiddleBoss (int i_stageNo) |
| void | dComIfGs_onStageLife (int i_stageNo) |
| void | dComIfGs_offStageLife (int i_stageNo) |
| s32 | dComIfGs_isStageLife (int i_stageNo) |
| void | dComIfGs_onStageBossDemo (int i_stageNo) |
| void | dComIfGs_offStageBossDemo (int i_stageNo) |
| s32 | dComIfGs_isStageBossDemo (int i_stageNo) |
| void | dComIfGs_onDungeonItemWarp (int i_stageNo) |
| void | dComIfGs_offDungeonItemWarp (int i_stageNo) |
| s32 | dComIfGs_isDungeonItemWarp (int i_stageNo) |
| void | dComIfGs_BossLife_public_Set (s8 param_0) |
| s8 | dComIfGs_BossLife_public_Get () |
| void | dComIfGs_sense_type_change_Set (s8 param_0) |
| s8 | dComIfGs_sense_type_change_Get () |
| void | dComIfGs_onZoneSwitch (int i_swBit, int i_roomNo) |
| void | dComIfGs_offZoneSwitch (int i_swBit, int i_roomNo) |
| BOOL | dComIfGs_isZoneSwitch (int i_swBit, int i_roomNo) |
| void | dComIfGs_onOneZoneSwitch (int i_swBit, int i_roomNo) |
| void | dComIfGs_offOneZoneSwitch (int i_swBit, int i_roomNo) |
| BOOL | dComIfGs_isOneZoneSwitch (int i_swBit, int i_roomNo) |
| void | dComIfGs_onZoneItem (int i_swBit, int i_roomNo) |
| void | dComIfGs_offZoneItem (int i_swBit, int i_roomNo) |
| BOOL | dComIfGs_isZoneItem (int i_swBit, int i_roomNo) |
| void | dComIfGs_onOneZoneItem (int i_swBit, int i_roomNo) |
| void | dComIfGs_offOneZoneItem (int i_swBit, int i_roomNo) |
| BOOL | dComIfGs_isOneZoneItem (int i_swBit, int i_roomNo) |
| u16 | dComIfGs_getMaxLifeGauge () |
| void | dComIfGs_onGetMagicUseFlag () |
| void | dComIfGs_setSelectItemIndex (int i_no, u8 i_slotNo) |
| void | dComIfGs_setMixItemIndex (int i_no, u8 i_slotNo) |
| u8 | dComIfGs_getSelectMixItemNoArrowIndex (int i_selmixItemIdx) |
| u8 | dComIfGs_getMixItemIndex (int i_no) |
| void | dComIfGp_setSelectItem (int i_selItemIdx) |
| u8 | dComIfGp_getSelectItem (int i_selItemIdx) |
| void | dComIfGp_mapShow () |
| void | dComIfGp_mapHide () |
| bool | dComIfGp_checkMapShow () |
| s32 | dComIfGp_setHeapLockFlag (u8 flag) |
| s32 | dComIfGp_offHeapLockFlag (int flag) |
| void | dComIfGp_createSubExpHeap2D () |
| void | dComIfGp_destroySubExpHeap2D () |
| int | dComIfGp_checkEmptySubHeap2D () |
| int | dComIfGp_searchUseSubHeap2D (int flag) |
| JKRExpHeap * | dComIfGp_getSubHeap2D (int flag) |
| u8 | dComIfGs_checkGetInsectNum () |
| u8 | dComIfGs_checkGetItem (u8 i_itemNo) |
| u8 | dComIfGs_getBottleMax () |
| s16 | dComIfGp_getSelectItemNum (int i_selItemIdx) |
| int | dComIfGp_getSelectItemMaxNum (int i_selItemIdx) |
| void | dComIfGp_setSelectItemNum (int i_selItemIdx, s16 i_num) |
| void | dComIfGp_addSelectItemNum (int i_selItemIdx, s16 i_num) |
| int | dComIfGd_setShadow (u32 param_0, s8 param_1, J3DModel *param_2, cXyz *param_3, f32 param_4, f32 param_5, f32 param_6, f32 param_7, cBgS_PolyInfo ¶m_8, dKy_tevstr_c *param_9, s16 param_10, f32 param_11, _GXTexObj *param_12) |
| void | dComIfGs_gameStart () |
| void | dComIfG_playerStatusD () |
| void | dComIfG_playerStatusD_pre_clear () |
| u32 | dComIfG_getTrigA (u32 i_padNo) |
| void | dComIfGp_calcNowRegion () |
| u8 | dComIfG_getNowCalcRegion () |
| bool | dComIfGp_isLightDropMapVisible () |
| u8 | dComIfGp_getNowLevel () |
| void | dComIfGs_setSelectEquipClothes (u8 i_itemNo) |
| void | dComIfGs_setSelectEquipSword (u8 i_itemNo) |
| void | dComIfGs_setSelectEquipShield (u8 i_itemNo) |
| void | dComIfGs_setKeyNum (int i_stageNo, u8 i_keyNum) |
| static void | dComIfGs_setWarpItemData (int param_0, char const *i_stage, cXyz i_pos, s16 i_angle, s8 i_roomNo, u8 param_5, u8 param_6) |
| void | dComIfGs_setWarpItemData (char const *i_stage, cXyz i_pos, s16 i_angle, s8 i_roomNo, u8 param_4, u8 param_5) |
| void | dComIfGs_setLastWarpMarkItemData (const char *i_stage, cXyz i_pos, s16 i_angle, s8 i_roomNo, u8 param_4, u8 param_5) |
| const char * | dComIfGs_getWarpStageName () |
| cXyz & | dComIfGs_getWarpPlayerPos () |
| s16 | dComIfGs_getWarpPlayerAngleY () |
| s8 | dComIfGs_getWarpRoomNo () |
| u8 | dComIfGs_getWarpMarkFlag () |
| void | dComIfGs_setWarpMarkFlag (u8) |
| void * | dComIfG_getStageRes (char const *i_resName) |
| void * | dComIfG_getOldStageRes (char const *i_resName) |
| char * | dComIfG_getRoomArcName (int i_roomNo) |
| void | dComIfGp_ret_wp_set (s8) |
| void | dComIfGp_world_dark_set (u8 param_0) |
| u8 | dComIfGp_world_dark_get () |
| int | dComIfG_TimerStart (int i_mode, s16 i_time) |
| int | dComIfG_TimerStop (int i_mode) |
| int | dComIfG_TimerReStart (int i_mode) |
| int | dComIfG_TimerEnd (int i_mode, int param_1) |
| int | dComIfG_TimerDeleteCheck (int i_mode) |
| int | dComIfG_TimerDeleteRequest (int i_mode) |
| BOOL | dComIfGs_Wolf_Change_Check () |
| void | dComIfGs_PolyDamageOff_Set (s8 i_setting) |
| s8 | dComIfGs_PolyDamageOff_Check () |
| void | dComIfGs_shake_kandelaar () |
| int | dComIfGs_shake_kandelaar_check () |
| BOOL | dComIfGs_wolfeye_effect_check () |
| void | dComIfGs_Grass_hide_Set (s8 param_0) |
| void | dComIfGp_TargetWarpPt_set (u8 param_0) |
| void | dComIfGp_SelectWarpPt_set (u8 param_0) |
| u8 | dComIfGp_TargetWarpPt_get () |
| u8 | dComIfGp_SelectWarpPt_get () |
| BOOL | dComIfGp_TransportWarp_check () |
| int | dComLbG_PhaseHandler (request_of_phase_process_class *i_phaseReq, cPhs__Handler *i_handler, void *i_data) |
| void | dComIfGs_onVisitedRoom (int i_roomNo) |
| void | dComIfGs_offVisitedRoom (int i_roomNo) |
| BOOL | dComIfGs_isVisitedRoom (int param_0) |
| void | dComIfGs_staffroll_next_go () |
| u8 | dComIfGs_staffroll_next_go_check () |
Variables | |
| static __d_timer_info_c | dComIfG_mTimerInfo |
| GXColor | g_clearColor = {0, 0, 0, 0} |
| GXColor | g_blackColor = {0, 0, 0, 255} |
| dComIfG_inf_c | g_dComIfG_gameInfo |
| GXColor | g_whiteColor = {255, 255, 255, 255} |
| GXColor | g_saftyWhiteColor = {160, 160, 160, 255} |
| int dComIfG_changeOpeningScene | ( | scene_class * | i_scene, |
| s16 | i_procName ) |
| void dComIfG_get_timelayer | ( | int * | o_layer | ) |
| u8 dComIfG_getNowCalcRegion | ( | ) |
| void * dComIfG_getOldStageRes | ( | char const * | i_resName | ) |
| char * dComIfG_getRoomArcName | ( | int | i_roomNo | ) |
| void * dComIfG_getStageRes | ( | char const * | i_resName | ) |
| u32 dComIfG_getTrigA | ( | u32 | i_padNo | ) |
| void dComIfG_playerStatusD | ( | ) |
| void dComIfG_playerStatusD_pre_clear | ( | ) |
| int dComIfG_resDelete | ( | request_of_phase_process_class * | i_phase, |
| char const * | i_resName ) |
Attempts to unload a Resource Archive (*.arc) from the Resource Control. This should be called from a process' delete method to prevent a memory leak.
| i_phase | Pointer to phase request for handling resource unloading process |
| i_arcName | Name of archive to be unloaded |
| BOOL dComIfG_resetToOpening | ( | scene_class * | i_scene | ) |
| int dComIfG_resLoad | ( | request_of_phase_process_class * | i_phase, |
| char const * | i_arcName ) |
Attempts to load a Resource Archive (*.arc) into the Resource Control. The archive must be successfully loaded into the Resource Control before calling dComIfG_getObjectRes / dComIfG_getStageRes
| i_phase | Pointer to phase request for handling resource loading process |
| i_arcName | Name of archive to be loaded |
| int dComIfG_resLoad | ( | request_of_phase_process_class * | i_phase, |
| char const * | i_resName, | ||
| JKRHeap * | i_heap ) |
Attempts to load a Resource Archive (*.arc) into the Resource Control using a specified heap. The archive must be successfully loaded into the Resource Control before calling dComIfG_getObjectRes / dComIfG_getStageRes
| i_phase | Pointer to phase request for handling resource loading process |
| i_arcName | Name of archive to be loaded |
| i_heap | Pointer to heap to load resources into |
| int dComIfG_TimerDeleteCheck | ( | int | i_mode | ) |
| int dComIfG_TimerDeleteRequest | ( | int | i_mode | ) |
| int dComIfG_TimerEnd | ( | int | i_mode, |
| int | param_1 ) |
| int dComIfG_TimerReStart | ( | int | i_mode | ) |
| int dComIfG_TimerStart | ( | int | i_mode, |
| s16 | i_time ) |
| int dComIfG_TimerStop | ( | int | i_mode | ) |
| int dComIfGd_setShadow | ( | u32 | param_0, |
| s8 | param_1, | ||
| J3DModel * | param_2, | ||
| cXyz * | param_3, | ||
| f32 | param_4, | ||
| f32 | param_5, | ||
| f32 | param_6, | ||
| f32 | param_7, | ||
| cBgS_PolyInfo & | param_8, | ||
| dKy_tevstr_c * | param_9, | ||
| s16 | param_10, | ||
| f32 | param_11, | ||
| _GXTexObj * | param_12 ) |
| int dComIfGd_setSimpleShadow | ( | cXyz * | i_pos, |
| f32 | param_1, | ||
| f32 | param_2, | ||
| cBgS_PolyInfo & | param_3, | ||
| s16 | i_angle, | ||
| f32 | param_5, | ||
| GXTexObj * | i_tex ) |
| void dComIfGp_addSelectItemNum | ( | int | i_selItemIdx, |
| s16 | i_num ) |
| void dComIfGp_calcNowRegion | ( | ) |
| int dComIfGp_checkEmptySubHeap2D | ( | ) |
| BOOL dComIfGp_checkItemGet | ( | u8 | i_itemNo, |
| int | param_1 ) |
| bool dComIfGp_checkMapShow | ( | ) |
| void dComIfGp_createSubExpHeap2D | ( | ) |
| void dComIfGp_destroySubExpHeap2D | ( | ) |
| bool dComIfGp_getMapTrans | ( | int | i_roomNo, |
| f32 * | o_transX, | ||
| f32 * | o_transY, | ||
| s16 * | o_angle ) |
| u8 dComIfGp_getNowLevel | ( | ) |
| s8 dComIfGp_getReverb | ( | int | i_roomNo | ) |
| stage_arrow_class * dComIfGp_getRoomArrow | ( | int | i_roomNo | ) |
| stage_camera_class * dComIfGp_getRoomCamera | ( | int | i_roomNo | ) |
| u8 dComIfGp_getSelectItem | ( | int | i_selItemIdx | ) |
| int dComIfGp_getSelectItemMaxNum | ( | int | i_selItemIdx | ) |
| s16 dComIfGp_getSelectItemNum | ( | int | i_selItemIdx | ) |
| JKRExpHeap * dComIfGp_getSubHeap2D | ( | int | flag | ) |
| bool dComIfGp_isLightDropMapVisible | ( | ) |
| void dComIfGp_mapHide | ( | ) |
| void dComIfGp_mapShow | ( | ) |
| s32 dComIfGp_offHeapLockFlag | ( | int | flag | ) |
| void dComIfGp_ret_wp_set | ( | s8 | ) |
| int dComIfGp_searchUseSubHeap2D | ( | int | flag | ) |
| u8 dComIfGp_SelectWarpPt_get | ( | ) |
| void dComIfGp_SelectWarpPt_set | ( | u8 | param_0 | ) |
| s32 dComIfGp_setHeapLockFlag | ( | u8 | flag | ) |
| void dComIfGp_setNextStage | ( | char const * | i_stage, |
| s16 | i_point, | ||
| s8 | i_roomNo, | ||
| s8 | i_layer ) |
| void dComIfGp_setNextStage | ( | char const * | i_stage, |
| s16 | i_point, | ||
| s8 | i_roomNo, | ||
| s8 | i_layer, | ||
| f32 | i_lastSpeed, | ||
| u32 | i_lastMode, | ||
| int | i_setPoint, | ||
| s8 | i_wipe, | ||
| s16 | i_lastAngle, | ||
| int | param_9, | ||
| int | i_wipeSpeedT ) |
| void dComIfGp_setSelectItem | ( | int | i_selItemIdx | ) |
| void dComIfGp_setSelectItemNum | ( | int | i_selItemIdx, |
| s16 | i_num ) |
| u8 dComIfGp_TargetWarpPt_get | ( | ) |
| void dComIfGp_TargetWarpPt_set | ( | u8 | param_0 | ) |
| BOOL dComIfGp_TransportWarp_check | ( | ) |
| u8 dComIfGp_world_dark_get | ( | ) |
| void dComIfGp_world_dark_set | ( | u8 | param_0 | ) |
| s8 dComIfGs_BossLife_public_Get | ( | ) |
| void dComIfGs_BossLife_public_Set | ( | s8 | param_0 | ) |
| u8 dComIfGs_checkGetInsectNum | ( | ) |
| u8 dComIfGs_checkGetItem | ( | u8 | i_itemNo | ) |
| void dComIfGs_gameStart | ( | ) |
| u8 dComIfGs_getBottleMax | ( | ) |
| u16 dComIfGs_getMaxLifeGauge | ( | ) |
| u8 dComIfGs_getMixItemIndex | ( | int | i_no | ) |
| u8 dComIfGs_getSelectMixItemNoArrowIndex | ( | int | i_selmixItemIdx | ) |
| u8 dComIfGs_getWarpMarkFlag | ( | ) |
| s16 dComIfGs_getWarpPlayerAngleY | ( | ) |
| cXyz & dComIfGs_getWarpPlayerPos | ( | ) |
| s8 dComIfGs_getWarpRoomNo | ( | ) |
| const char * dComIfGs_getWarpStageName | ( | ) |
| void dComIfGs_Grass_hide_Set | ( | s8 | param_0 | ) |
| s32 dComIfGs_isDungeonItemBossKey | ( | int | i_stageNo | ) |
| s32 dComIfGs_isDungeonItemCompass | ( | int | i_stageNo | ) |
| s32 dComIfGs_isDungeonItemMap | ( | int | i_stageNo | ) |
| s32 dComIfGs_isDungeonItemWarp | ( | int | i_stageNo | ) |
| BOOL dComIfGs_isOneZoneItem | ( | int | i_swBit, |
| int | i_roomNo ) |
| BOOL dComIfGs_isOneZoneSwitch | ( | int | i_swBit, |
| int | i_roomNo ) |
| s32 dComIfGs_isStageBossDemo | ( | int | i_stageNo | ) |
| s32 dComIfGs_isStageBossEnemy | ( | int | i_stageNo | ) |
| s32 dComIfGs_isStageLife | ( | int | i_stageNo | ) |
| s32 dComIfGs_isStageMiddleBoss | ( | int | i_stageNo | ) |
| BOOL dComIfGs_isStageSwitch | ( | int | i_stageNo, |
| int | i_no ) |
| BOOL dComIfGs_isStageTbox | ( | int | i_stageNo, |
| int | i_no ) |
| BOOL dComIfGs_isVisitedRoom | ( | int | param_0 | ) |
| BOOL dComIfGs_isZoneItem | ( | int | i_swBit, |
| int | i_roomNo ) |
| BOOL dComIfGs_isZoneSwitch | ( | int | i_swBit, |
| int | i_roomNo ) |
| void dComIfGs_offDungeonItemBossKey | ( | int | i_stageNo | ) |
| void dComIfGs_offDungeonItemCompass | ( | int | i_stageNo | ) |
| void dComIfGs_offDungeonItemMap | ( | int | i_stageNo | ) |
| void dComIfGs_offDungeonItemWarp | ( | int | i_stageNo | ) |
| void dComIfGs_offOneZoneItem | ( | int | i_swBit, |
| int | i_roomNo ) |
| void dComIfGs_offOneZoneSwitch | ( | int | i_swBit, |
| int | i_roomNo ) |
| void dComIfGs_offStageBossDemo | ( | int | i_stageNo | ) |
| void dComIfGs_offStageBossEnemy | ( | int | i_stageNo | ) |
| void dComIfGs_offStageLife | ( | int | i_stageNo | ) |
| void dComIfGs_offStageMiddleBoss | ( | int | i_stageNo | ) |
| void dComIfGs_offStageSwitch | ( | int | i_stageNo, |
| int | i_no ) |
| void dComIfGs_offVisitedRoom | ( | int | i_roomNo | ) |
| void dComIfGs_offZoneItem | ( | int | i_swBit, |
| int | i_roomNo ) |
| void dComIfGs_offZoneSwitch | ( | int | i_swBit, |
| int | i_roomNo ) |
| void dComIfGs_onDungeonItemBossKey | ( | int | i_stageNo | ) |
| void dComIfGs_onDungeonItemCompass | ( | int | i_stageNo | ) |
| void dComIfGs_onDungeonItemMap | ( | int | i_stageNo | ) |
| void dComIfGs_onDungeonItemWarp | ( | int | i_stageNo | ) |
| void dComIfGs_onGetMagicUseFlag | ( | ) |
| void dComIfGs_onOneZoneItem | ( | int | i_swBit, |
| int | i_roomNo ) |
| void dComIfGs_onOneZoneSwitch | ( | int | i_swBit, |
| int | i_roomNo ) |
| void dComIfGs_onStageBossDemo | ( | int | i_stageNo | ) |
| void dComIfGs_onStageBossEnemy | ( | int | i_stageNo | ) |
| void dComIfGs_onStageLife | ( | int | i_stageNo | ) |
| void dComIfGs_onStageMiddleBoss | ( | int | i_stageNo | ) |
| void dComIfGs_onStageSwitch | ( | int | i_stageNo, |
| int | i_no ) |
| void dComIfGs_onVisitedRoom | ( | int | i_roomNo | ) |
| void dComIfGs_onZoneItem | ( | int | i_swBit, |
| int | i_roomNo ) |
| void dComIfGs_onZoneSwitch | ( | int | i_swBit, |
| int | i_roomNo ) |
| s8 dComIfGs_PolyDamageOff_Check | ( | ) |
| void dComIfGs_PolyDamageOff_Set | ( | s8 | i_setting | ) |
| s8 dComIfGs_sense_type_change_Get | ( | ) |
| void dComIfGs_sense_type_change_Set | ( | s8 | param_0 | ) |
| void dComIfGs_setKeyNum | ( | int | i_stageNo, |
| u8 | i_keyNum ) |
| void dComIfGs_setLastWarpMarkItemData | ( | const char * | i_stage, |
| cXyz | i_pos, | ||
| s16 | i_angle, | ||
| s8 | i_roomNo, | ||
| u8 | param_4, | ||
| u8 | param_5 ) |
| void dComIfGs_setMixItemIndex | ( | int | i_no, |
| u8 | i_slotNo ) |
| void dComIfGs_setSelectEquipClothes | ( | u8 | i_itemNo | ) |
| void dComIfGs_setSelectEquipShield | ( | u8 | i_itemNo | ) |
| void dComIfGs_setSelectEquipSword | ( | u8 | i_itemNo | ) |
| void dComIfGs_setSelectItemIndex | ( | int | i_no, |
| u8 | i_slotNo ) |
| void dComIfGs_setWarpItemData | ( | char const * | i_stage, |
| cXyz | i_pos, | ||
| s16 | i_angle, | ||
| s8 | i_roomNo, | ||
| u8 | param_4, | ||
| u8 | param_5 ) |
|
static |
| void dComIfGs_setWarpMarkFlag | ( | u8 | ) |
| void dComIfGs_shake_kandelaar | ( | ) |
| int dComIfGs_shake_kandelaar_check | ( | ) |
| void dComIfGs_staffroll_next_go | ( | ) |
| u8 dComIfGs_staffroll_next_go_check | ( | ) |
| BOOL dComIfGs_Wolf_Change_Check | ( | ) |
| BOOL dComIfGs_wolfeye_effect_check | ( | ) |
| int dComLbG_PhaseHandler | ( | request_of_phase_process_class * | i_phaseReq, |
| cPhs__Handler * | i_handler, | ||
| void * | i_data ) |
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| GXColor g_blackColor = {0, 0, 0, 255} |
| GXColor g_clearColor = {0, 0, 0, 0} |
| dComIfG_inf_c g_dComIfG_gameInfo |
| GXColor g_saftyWhiteColor = {160, 160, 160, 255} |
| GXColor g_whiteColor = {255, 255, 255, 255} |