Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Variables
Z2SoundMgr.cpp File Reference
Functions
void
dComIfGs_staffroll_next_go
()
u16
seqCallback
(
JASTrack
*
i_track
,
u16
param_1
)
Variables
static
s16
const
cResetFilterTable
[8]
Function Documentation
◆
dComIfGs_staffroll_next_go()
void
dComIfGs_staffroll_next_go
(
)
◆
seqCallback()
u16
seqCallback
(
JASTrack
*
i_track
,
u16
param_1
)
Variable Documentation
◆
cResetFilterTable
s16
const
cResetFilterTable[8]
static
Initial value:
= {
0x7FFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
}
src
Z2AudioLib
Z2SoundMgr.cpp
Generated by
1.9.8