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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2SoundMgr.cpp File Reference

Functions

void dComIfGs_staffroll_next_go ()
 
u16 seqCallback (JASTrack *i_track, u16 param_1)
 

Variables

static s16 const cResetFilterTable [8]
 

Function Documentation

◆ dComIfGs_staffroll_next_go()

void dComIfGs_staffroll_next_go ( )

◆ seqCallback()

u16 seqCallback ( JASTrack * i_track,
u16 param_1 )

Variable Documentation

◆ cResetFilterTable

s16 const cResetFilterTable[8]
static
Initial value:
= {
0x7FFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
}