1#ifndef D_D_SPLINE_PATH_H
2#define D_D_SPLINE_PATH_H
Spot
Definition Z2SceneMgr.h:74
Definition d_spline_path.h:17
f32 mCurveWeight[3]
Definition d_spline_path.h:24
f32 Calc(f32 *)
Definition d_spline_path.cpp:69
int mCurveKey[3]
Definition d_spline_path.h:25
void Init(s32, s32)
Definition d_spline_path.cpp:11
int field_0x2c
Definition d_spline_path.h:26
s32 field_0x0c
Definition d_spline_path.h:22
bool Step()
Definition d_spline_path.cpp:28
s32 field_0x08
Definition d_spline_path.h:21
s32 field_0x04
Definition d_spline_path.h:20
f32 field_0x10
Definition d_spline_path.h:23
virtual ~d2DBSplinePath()
Definition d_spline_path.h:34
s32 field_0x00
Definition d_spline_path.h:19
d2DBSplinePath()
Definition d_spline_path.h:28
Definition d_a_hozelda.cpp:20
Definition d_spline_path.h:8
cXyz bSpline2(f32)
Definition d_spline_path.cpp:103
void Init(dPath *)
Definition d_spline_path.cpp:96
int field_0x04
Definition d_spline_path.h:13
int field_0x00
Definition d_spline_path.h:12
dPath * mpPath
Definition d_spline_path.h:14
float f32
Definition types.h:22
signed long s32
Definition types.h:8