Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
ar.h
Go to the documentation of this file.
1
#ifndef AR_H
2
#define AR_H
3
4
#include "
dolphin/types.h
"
5
6
#ifdef __cplusplus
7
extern
"C"
{
8
#endif
9
10
typedef
void
(*
ARCallback
)(
void
);
11
12
ARCallback
ARRegisterDMACallback
(
ARCallback
callback);
13
u32
ARGetDMAStatus
(
void
);
14
void
ARStartDMA
(
u32
type,
u32
mainmem_addr
,
u32
aram_addr
,
u32
length);
15
u32
ARInit
(
u32
*
stack_index_addr
,
u32
num_entries);
16
u32
ARAlloc
(
u32
length);
17
u32
ARGetSize
(
void
);
18
u16
__ARGetInterruptStatus
();
19
20
#ifdef __cplusplus
21
};
22
#endif
23
24
#endif
/* AR_H */
ARGetSize
u32 ARGetSize(void)
Definition
ar.c:127
ARStartDMA
void ARStartDMA(u32 type, u32 mainmem_addr, u32 aram_addr, u32 length)
Definition
ar.c:38
ARCallback
void(* ARCallback)(void)
Definition
ar.h:10
ARRegisterDMACallback
ARCallback ARRegisterDMACallback(ARCallback callback)
Definition
ar.c:17
ARInit
u32 ARInit(u32 *stack_index_addr, u32 num_entries)
Definition
ar.c:92
ARAlloc
u32 ARAlloc(u32 length)
Definition
ar.c:73
ARGetDMAStatus
u32 ARGetDMAStatus(void)
Definition
ar.c:28
__ARGetInterruptStatus
u16 __ARGetInterruptStatus()
Definition
ar.c:160
cLib_calcTimer
T cLib_calcTimer(T *value)
Definition
c_lib.h:74
types.h
u32
unsigned long u32
Definition
types.h:10
u16
unsigned short u16
Definition
types.h:9
include
dolphin
ar.h
Generated by
1.9.8