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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static BOOL | other_bg_check (daE_PH_c *i_this, fopAc_ac_c *i_other) |
static int | JointCallBack (J3DJoint *i_joint, int param_1) |
static int | useHeapInit (fopAc_ac_c *i_this) |
static int | daE_PH_Create (fopAc_ac_c *i_this) |
static int | daE_PH_Delete (daE_PH_c *i_this) |
static int | daE_PH_Draw (daE_PH_c *i_this) |
static int | daE_PH_Execute (daE_PH_c *i_this) |
static int | daE_PH_IsDelete (daE_PH_c *i_this) |
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static u8 | initialized |
static daE_PH_HIO_c | l_HIO |
static actor_method_class | l_daE_PH_Method |
actor_process_profile_definition | g_profile_E_PH |
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