= {
#if PLATFORM_WII || PLATFORM_SHIELD
#endif
#if VERSION == VERSION_SHIELD
#endif
}
void strapDispDraw()
Definition d_s_logo.cpp:588
void nvLogoOutDraw()
Definition d_s_logo.cpp:673
void nintendoOutDraw()
Definition d_s_logo.cpp:536
void mocInDraw()
Definition d_s_logo.cpp:625
void nvLogoInDraw()
Definition d_s_logo.cpp:654
void strapOut2Draw()
Definition d_s_logo.cpp:617
void progSelDraw()
Definition d_s_logo.cpp:240
void progChangeDraw()
Definition d_s_logo.cpp:439
void nintendoInDraw()
Definition d_s_logo.cpp:526
void strapInDraw()
Definition d_s_logo.cpp:573
void progOutDraw()
Definition d_s_logo.cpp:378
void strapOutDraw()
Definition d_s_logo.cpp:603
void nvLogoDispDraw()
Definition d_s_logo.cpp:663
void warningOutDraw()
Definition d_s_logo.cpp:516
void mocOutDraw()
Definition d_s_logo.cpp:644
void progSetDraw()
Definition d_s_logo.cpp:415
void warningInDraw()
Definition d_s_logo.cpp:469
void dolbyOutDraw()
Definition d_s_logo.cpp:556
void nextSceneChange()
Definition d_s_logo.cpp:741
void progSet2Draw()
Definition d_s_logo.cpp:425
void progInDraw()
Definition d_s_logo.cpp:225
void dolbyOutDraw2()
Definition d_s_logo.cpp:566
void dvdWaitDraw()
Definition d_s_logo.cpp:684
void dolbyInDraw()
Definition d_s_logo.cpp:546
void warningDispDraw()
Definition d_s_logo.cpp:481
void mocDispDraw()
Definition d_s_logo.cpp:634