Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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This is the complete list of members for dCcS, including all inherited members.
CalcArea() | cCcS | |
CalcParticleAngle(dCcD_GObjInf *, cCcD_Stts *, cCcD_Stts *, csXyz *) | dCcS | virtual |
CalcTgPlusDmg(cCcD_Obj *, cCcD_Obj *, cCcD_Stts *, cCcD_Stts *) | dCcS | virtual |
cCcS() | cCcS | |
ChkAtTg() | cCcS | |
ChkAtTgHitAfterCross(bool, bool, cCcD_GObjInf const *, cCcD_GObjInf const *, cCcD_Stts *, cCcD_Stts *, cCcD_GStts *, cCcD_GStts *) | dCcS | virtual |
ChkAtTgMtrlHit(u8, u8) | dCcS | |
ChkCamera(cXyz &, cXyz &, f32, fopAc_ac_c *, fopAc_ac_c *, fopAc_ac_c *) | dCcS | |
chkCameraPoint(cXyz const &, cCcD_ShapeAttr::Shape *, fopAc_ac_c *, fopAc_ac_c *) | dCcS | |
ChkCo() | cCcS | |
ChkNoHitAtTg(cCcD_Obj *, cCcD_Obj *) | cCcS | |
ChkNoHitCo(cCcD_Obj *, cCcD_Obj *) | cCcS | |
ChkNoHitGAtTg(cCcD_GObjInf const *, cCcD_GObjInf const *, cCcD_GStts *, cCcD_GStts *) | dCcS | virtual |
ChkNoHitGCo(cCcD_Obj *, cCcD_Obj *) | dCcS | virtual |
ChkShield(cCcD_Obj *, cCcD_Obj *, dCcD_GObjInf *, dCcD_GObjInf *, cXyz const *) | dCcS | |
ChkShieldFrontRange(cCcD_Obj *, cCcD_Obj *, int, cXyz const *) | dCcS | |
ClrAtHitInf() | cCcS | |
ClrCoHitInf() | cCcS | |
ClrTgHitInf() | cCcS | |
Ct() | dCcS | |
dCcS() | dCcS | inline |
Draw() | dCcS | |
DrawAfter() | dCcS | |
DrawClear() | cCcS | |
Dt() | dCcS | |
GetMassResultCam() | dCcS | inline |
GetRank(u8) | dCcS | |
GetWt(u8) const | cCcS | |
m_mtrl_hit_tbl | dCcS | static |
MassClear() | dCcS | |
mDivideArea | cCcS | |
mMass_Mng | dCcS | |
mObjAtCount | cCcS | |
mObjCoCount | cCcS | |
mObjCount | cCcS | |
mObjTgCount | cCcS | |
Move() | dCcS | |
MoveAfterCheck() | dCcS | virtual |
mpObj | cCcS | |
mpObjAt | cCcS | |
mpObjCo | cCcS | |
mpObjTg | cCcS | |
PrepareMass() | dCcS | inline |
ProcAtTgHitmark(bool, bool, cCcD_Obj *, cCcD_Obj *, dCcD_GObjInf *, dCcD_GObjInf *, cCcD_Stts *, cCcD_Stts *, dCcD_GStts *, dCcD_GStts *, cXyz *, bool) | dCcS | |
Set(cCcD_Obj *) | cCcS | |
Set(cCcD_Obj *) | cCcS | |
Set(cCcD_Obj *) | cCcS | |
Set(cCcD_Obj *) | cCcS | |
SetAtTgCommonHitInf(cCcD_Obj *, cCcD_Obj *, cXyz *) | cCcS | |
SetAtTgGObjInf(bool, bool, cCcD_Obj *, cCcD_Obj *, cCcD_GObjInf *, cCcD_GObjInf *, cCcD_Stts *, cCcD_Stts *, cCcD_GStts *, cCcD_GStts *, cXyz *) | dCcS | virtual |
SetCoCommonHitInf(cCcD_Obj *, cXyz *, cCcD_Obj *, cXyz *, f32) | cCcS | |
SetCoGCorrectProc(cCcD_Obj *, cCcD_Obj *) | cCcS | virtual |
SetCoGObjInf(bool, bool, cCcD_GObjInf *, cCcD_GObjInf *, cCcD_Stts *, cCcD_Stts *, cCcD_GStts *, cCcD_GStts *) | dCcS | virtual |
SetMass(cCcD_Obj *i_obj, u8 i_priority) | dCcS | inline |
SetMassCam(cM3dGCps &i_cps) | dCcS | inline |
SetPosCorrect(cCcD_Obj *, cXyz *, cCcD_Obj *, cXyz *, f32) | dCcS | virtual |
~cCcS() | cCcS | inlinevirtual |
~dCcS() | dCcS | inlinevirtual |