Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2SoundObjMgr Member List

This is the complete list of members for Z2SoundObjMgr, including all inherited members.

append(JSULink< Z2CreatureEnemy > *link)JSUList< Z2CreatureEnemy >inlineprotected
JSUPtrList::append(JSUPtrLink *ptr)JSUPtrListprotected
checkBattleFinish()Z2SoundObjMgr
deleteEnemyAll()Z2SoundObjMgr
field_0x14Z2SoundObjMgrprivate
field_0x16Z2SoundObjMgrprivate
field_0x18Z2SoundObjMgrprivate
field_0x1aZ2SoundObjMgrprivate
getEnd() constJSUList< Z2CreatureEnemy >inlineprotected
getEnemyID(char const *, JSULink< Z2CreatureEnemy > *)Z2SoundObjMgr
getEnemyList()Z2SoundObjMgrinline
getEnemyNumNear()Z2SoundObjMgrinline
getEnemyNumVeryFar()Z2SoundObjMgrinline
getFirst() constJSUList< Z2CreatureEnemy >inlineprotected
getFirstLink() constJSUPtrListinlineprotected
getInstance()JASGlobalInstance< Z2SoundObjMgr >inlinestatic
getLast() constJSUList< Z2CreatureEnemy >inlineprotected
getLastLink() constJSUPtrListinlineprotected
getNth(int index)JSUList< Z2CreatureEnemy >inlineprotected
getNthLink(u32 i) constJSUPtrListprotected
getNumLinks() constJSUList< Z2CreatureEnemy >inlineprotected
initiate()JSUPtrListprotected
insert(JSULink< Z2CreatureEnemy > *before, JSULink< Z2CreatureEnemy > *link)JSUList< Z2CreatureEnemy >inlineprotected
JSUPtrList::insert(JSUPtrLink *before, JSUPtrLink *ptr)JSUPtrListprotected
isForceBattle()Z2SoundObjMgrinline
isTwilightBattle()Z2SoundObjMgr
JASGlobalInstance(Z2SoundObjMgr *inst)JASGlobalInstance< Z2SoundObjMgr >inline
JASGlobalInstance(bool param_1)JASGlobalInstance< Z2SoundObjMgr >inline
JSUList()JSUList< Z2CreatureEnemy >inlineprotected
JSUList(bool init)JSUList< Z2CreatureEnemy >inlineprotected
JSUPtrList()JSUPtrListinlineprotected
JSUPtrList(bool init)JSUPtrListprotected
mEnemyAreaZ2SoundObjMgrprivate
mEnemyNumNearZ2SoundObjMgrprivate
mEnemyNumVeryFarZ2SoundObjMgrprivate
mForceBattleZ2SoundObjMgrprivate
mGhostEnemyStateZ2SoundObjMgrprivate
mHeadJSUPtrListprivate
mLengthJSUPtrListprivate
mTailJSUPtrListprivate
mTwilightBattleZ2SoundObjMgrprivate
prepend(JSULink< Z2CreatureEnemy > *link)JSUList< Z2CreatureEnemy >inlineprotected
JSUPtrList::prepend(JSUPtrLink *ptr)JSUPtrListprotected
remove(JSULink< Z2CreatureEnemy > *link)JSUList< Z2CreatureEnemy >inlineprotected
JSUPtrList::remove(JSUPtrLink *ptr)JSUPtrListprotected
removeEnemy(JSULink< Z2CreatureEnemy > *)Z2SoundObjMgr
searchEnemy()Z2SoundObjMgr
setBattleInit()Z2SoundObjMgr
setFirst(JSUPtrLink *first)JSUPtrListprotected
setForceBattleArea(bool, u16, u16, u16)Z2SoundObjMgr
setGhostEnemyState(u8)Z2SoundObjMgr
sInstanceJASGlobalInstance< Z2SoundObjMgr >static
sInstanceJASGlobalInstance< Z2SoundObjMgr >
Z2SoundObjMgr()Z2SoundObjMgr
~JASGlobalInstance()JASGlobalInstance< Z2SoundObjMgr >inline
~JSUList()JSUList< Z2CreatureEnemy >inlineprotected
~JSUPtrList()JSUPtrListprotected