Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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HeapCheck Member List

This is the complete list of members for HeapCheck, including all inherited members.

CheckHeap1(void)HeapCheck
field_0x14HeapCheckprivate
field_0x18HeapCheckprivate
getHeap()HeapCheckinline
getMaxTotalFreeSize()HeapCheckinline
getMaxTotalUsedSize()HeapCheckinline
getName() constHeapCheckinline
getRelTotalUsedSize() constHeapCheckinline
getRelUsedCount() constHeapCheckinline
getTotalUsedSizeRef()HeapCheckinline
getUsedCount(void) constHeapCheck
getUsedCountRef()HeapCheckinline
HeapCheck(JKRExpHeap *heap, const char *name, const char *jName)HeapCheckinline
heapDisplay(void) constHeapCheck
mHeapHeapCheckprivate
mJNameHeapCheckprivate
mMaxTotalFreeSizeHeapCheckprivate
mMaxTotalUsedSizeHeapCheckprivate
mNameHeapCheckprivate
mTargetHeapSizeHeapCheckprivate
mTotalUsedSizeHeapCheckprivate
mUsedCountHeapCheckprivate
saveRelBase()HeapCheckinline
setHeap(JKRExpHeap *i_heap)HeapCheckinline
setHeapSize(u32 i_size)HeapCheckinline