Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dBgS_ObjAcch Member List

This is the complete list of members for dBgS_ObjAcch, including all inherited members.

CalcMovePosWork()dBgS_Acch
CalcWallBmdCyl()dBgS_Acch
CalcWallRR()dBgS_Acch
cBgS_Chk()cBgS_Chk
ChkArrow()dBgS_PolyPassChkinline
ChkBomb()dBgS_PolyPassChkinline
ChkBoomerang()dBgS_PolyPassChkinline
ChkCam()dBgS_PolyPassChkinline
ChkClrSpeedY()dBgS_Acchinline
ChkGndThinCellingOff()dBgS_Acch
ChkGroundFind()dBgS_Acchinline
ChkGroundHit() constdBgS_Acch
ChkGroundHit()dBgS_Acchinline
ChkGroundLanding()dBgS_Acchinline
ChkHorse()dBgS_PolyPassChkinline
ChkIronBall()dBgS_PolyPassChkinline
ChkLineCheck()dBgS_Acchinline
ChkLineCheckNone()dBgS_Acchinline
ChkLineDown()dBgS_Acch
ChkLink()dBgS_PolyPassChkinline
ChkMoveBGOnly() constdBgS_Acchinline
ChkNoHorse()dBgS_PolyPassChk
ChkObj()dBgS_PolyPassChkinline
ChkRoofHit() constdBgS_Acch
ChkRoofHit()dBgS_Acchinline
ChkRope()dBgS_PolyPassChkinline
ChkSameActorPid(unsigned int) constcBgS_Chk
ChkStatue()dBgS_PolyPassChkinline
ChkUnderwaterRoof()dBgS_PolyPassChkinline
ChkWallHDirect(int i_no)dBgS_Acchinline
ChkWallHit()dBgS_Acchinline
ChkWallSort()dBgS_Acch
ChkWaterHit()dBgS_Acchinline
ChkWaterIn()dBgS_Acchinline
CLR_SPEED_Y enum valuedBgS_Acch
ClrBomb()dBgS_PolyPassChk
ClrCam()dBgS_PolyPassChk
ClrGndThinCellingOff()dBgS_Acch
ClrGrndNone()dBgS_Acchinline
ClrGroundAway()dBgS_Acchinline
ClrGroundFind()dBgS_Acchinline
ClrGroundHit()dBgS_Acch
ClrGroundLanding()dBgS_Acchinline
ClrIronBall()dBgS_PolyPassChk
ClrLink()dBgS_PolyPassChk
ClrMoveBGOnly()dBgS_Acch
ClrObj()dBgS_PolyPassChk
ClrRoofHit()dBgS_Acchinline
ClrRoofNone()dBgS_Acchinline
ClrStatue()dBgS_PolyPassChk
ClrWallHit()dBgS_Acchinline
ClrWallNone()dBgS_Acchinline
ClrWaterHit()dBgS_Acchinline
ClrWaterIn()dBgS_Acchinline
ClrWaterNone()dBgS_Acchinline
CrrPos(dBgS &)dBgS_Acch
CrrPos(dBgS &)dBgS_Acch
CrrPos(dBgS &)dBgS_Acch
dBgS_Acch()dBgS_Acch
dBgS_Acch()dBgS_Acch
dBgS_Acch()dBgS_Acch
dBgS_Chk()dBgS_Chk
dBgS_GrpPassChk()dBgS_GrpPassChk
dBgS_ObjAcch()dBgS_ObjAcchinline
dBgS_PolyPassChk()dBgS_PolyPassChk
field_0x7cdBgS_Acch
field_0x80dBgS_Acch
field_0x90dBgS_Acch
field_0x94dBgS_Acch
field_0x9cdBgS_Acch
field_0xa0dBgS_Acch
field_0xb4dBgS_Acch
field_0xb8dBgS_Acch
field_0xbcdBgS_Acch
field_0xc0dBgS_Acch
field_0xccdBgS_Acch
field_0xd8dBgS_Acch
FULL_GRP enum valuedBgS_GrpPassChk
GetActorPid() constcBgS_Chkinline
GetCx() constdBgS_Acchinline
GetCz() constdBgS_Acchinline
GetGroundH() constdBgS_Acchinline
GetGrpPassChk() constcBgS_Chkinline
GetGrpPassChkInfo()dBgS_Chk
getMyAc()dBgS_Acchinline
GetOldPos()dBgS_Acchinline
GetPolyPassChk() constcBgS_Chkinline
GetPolyPassChkInfo()dBgS_Chk
GetPos()dBgS_Acchinline
GetRoofHeight() constdBgS_Acchinline
GetSpeedY()dBgS_Acch
GetTblSize()dBgS_Acchinline
GetWallAddY(Vec &)dBgS_Acch
GetWallAllLowH()dBgS_Acch
GetWallAllLowH_R()dBgS_Acch
GetWallAllR()dBgS_Acch
GetWallBmdCylP()dBgS_Acchinline
GetWallCirP(int index)dBgS_Acchinline
GetWallH(int i_no)dBgS_Acchinline
GetWallHDirect(int i_no)dBgS_Acchinline
GetWallR(int i_no)dBgS_Acchinline
GetWallRR(int i_no)dBgS_Acchinline
GND_THIN_CELLING_OFF enum valuedBgS_Acch
GRND_NONE enum valuedBgS_Acch
GROUND_AWAY enum valuedBgS_Acch
GROUND_FIND enum valuedBgS_Acch
GROUND_HIT enum valuedBgS_Acch
GROUND_LANDING enum valuedBgS_Acch
GroundCheck(dBgS &)dBgS_Acch
GroundCheckInit(dBgS &)dBgS_Acch
GroundRoofProc(dBgS &)dBgS_Acch
i_ChkGroundHit() constdBgS_Acchinline
i_ClrGroundHit()dBgS_Acchinline
Init()dBgS_Acch
LINE_CHECK enum valuedBgS_Acch
LINE_CHECK_HIT enum valuedBgS_Acch
LINE_CHECK_NONE enum valuedBgS_Acch
LINE_DOWN enum valuedBgS_Acch
LineCheck(dBgS &)dBgS_Acch
m_bg_indexdBgS_Acch
m_flagsdBgS_Acch
m_gnddBgS_Acch
m_ground_hdBgS_Acch
m_lindBgS_Acch
m_my_acdBgS_Acch
m_roofdBgS_Acch
m_roof_crr_heightdBgS_Acch
m_roof_heightdBgS_Acch
m_tbl_sizedBgS_Acch
m_wall_cyldBgS_Acch
m_wtrdBgS_Acch
m_wtr_chk_offsetdBgS_Acch
m_wtr_modedBgS_Acch
mActorPidcBgS_Chk
mArrowdBgS_PolyPassChkprivate
MaskNormalGrp() constdBgS_GrpPassChkinline
MaskRoofHit()dBgS_Acchinline
MaskWaterGrp() constdBgS_GrpPassChkinline
MaskWaterHit()dBgS_Acchinline
MaskWaterIn()dBgS_Acchinline
mBombdBgS_PolyPassChkprivate
mBoomerangdBgS_PolyPassChkprivate
mCameradBgS_PolyPassChkprivate
mGrpdBgS_GrpPassChkprivate
mGrpPassChkcBgS_Chk
mHorsedBgS_PolyPassChkprivate
mIronBalldBgS_PolyPassChkprivate
mLinkdBgS_PolyPassChkprivate
mObjectdBgS_PolyPassChkprivate
MOVE_BG_ONLY enum valuedBgS_Acch
mPolyPassChkcBgS_Chk
mRopedBgS_PolyPassChkprivate
mSameActorChkcBgS_Chk
mStatuedBgS_PolyPassChkprivate
mUnderwaterRoofdBgS_PolyPassChkprivate
NORMAL_GRP enum valuedBgS_GrpPassChk
OffClrSpeedY()dBgS_Acchinline
OffFullGrp()dBgS_GrpPassChkinline
OffLineCheck()dBgS_Acchinline
OffLineCheckHit()dBgS_Acchinline
OffLineCheckNone()dBgS_Acchinline
OffNormalGrp()dBgS_GrpPassChkinline
OffSameActorChk()cBgS_Chkinline
OffWaterGrp()dBgS_GrpPassChkinline
OnAll()dBgS_GrpPassChkinline
OnLineCheck()dBgS_Acchinline
OnLineCheckHit()dBgS_Acchinline
OnLineCheckNone()dBgS_Acchinline
OnNormalGrp()dBgS_GrpPassChkinline
OnSpl()dBgS_GrpPassChkinline
OnWallSort()dBgS_Acch
OnWaterGrp()dBgS_GrpPassChkinline
pm_acch_cirdBgS_Acch
pm_angledBgS_Acch
pm_old_posdBgS_Acch
pm_out_poly_infodBgS_Acch
pm_posdBgS_Acch
pm_shape_angledBgS_Acch
pm_speeddBgS_Acch
ROOF_HIT enum valuedBgS_Acch
ROOF_NONE enum valuedBgS_Acch
Set(cXyz *, cXyz *, fopAc_ac_c *, int, dBgS_AcchCir *, cXyz *, csXyz *, csXyz *)dBgS_Acch
Set(cXyz *, cXyz *, fopAc_ac_c *, int, dBgS_AcchCir *, cXyz *, csXyz *, csXyz *)dBgS_Acch
Set(fopAc_ac_c *, int, dBgS_AcchCir *)dBgS_Acch
Set(cXyz *, cXyz *, fopAc_ac_c *, int, dBgS_AcchCir *, cXyz *, csXyz *, csXyz *)dBgS_Acch
SetActorPid(fpc_ProcID pid)cBgS_Chkinline
SetArrow()dBgS_PolyPassChk
SetBomb()dBgS_PolyPassChk
SetBoomerang()dBgS_PolyPassChk
SetCam()dBgS_PolyPassChk
SetExtChk(cBgS_Chk &)cBgS_Chk
SetGndThinCellingOff()dBgS_Acch
SetGrndNone()dBgS_Acchinline
SetGroundAway()dBgS_Acchinline
SetGroundFind()dBgS_Acchinline
SetGroundHit()dBgS_Acchinline
SetGroundLanding()dBgS_Acchinline
SetGroundUpY(f32)dBgS_Acch
SetGrpPassChk(cBgS_GrpPassChk *p_chk)cBgS_Chkinline
SetHorse()dBgS_PolyPassChk
SetIronBall()dBgS_PolyPassChk
SetLin()dBgS_Acchinline
SetLink()dBgS_PolyPassChk
SetMoveBGOnly()dBgS_Acch
SetNowActorInfo(int, void *, fpc_ProcID)dBgS_Acch
SetObj()dBgS_PolyPassChk
SetObj()dBgS_PolyPassChk
SetObj()dBgS_PolyPassChk
SetObj()dBgS_PolyPassChk
SetPassChkInfo(dBgS_PolyPassChk &chk)dBgS_PolyPassChk
SetPolyPassChk(cBgS_PolyPassChk *p_chk)cBgS_Chkinline
SetRoofCrrHeight(f32 height)dBgS_Acchinline
SetRoofHit()dBgS_Acchinline
SetRoofNone()dBgS_Acchinline
SetRope()dBgS_PolyPassChk
SetStatue()dBgS_PolyPassChk
SetUnderwaterRoof()dBgS_PolyPassChk
SetWallAngleY(int i_no, s16 i_angle)dBgS_Acchinline
SetWallCir()dBgS_Acch
SetWallCirHit(int i_no)dBgS_Acchinline
SetWallHit()dBgS_Acchinline
SetWallNone()dBgS_Acchinline
SetWallPolyIndex(int, int)dBgS_Acch
SetWaterCheckOffset(f32 offset)dBgS_Acchinline
SetWaterHit()dBgS_Acchinline
SetWaterIn()dBgS_Acchinline
SetWaterNone()dBgS_Acchinline
SetWtrChkMode(int mode)dBgS_Acchinline
WALL_HIT enum valuedBgS_Acch
WALL_NONE enum valuedBgS_Acch
WALL_SORT enum valuedBgS_Acch
WATER_GRP enum valuedBgS_GrpPassChk
WATER_HIT enum valuedBgS_Acch
WATER_IN enum valuedBgS_Acch
WATER_NONE enum valuedBgS_Acch
~cBgS_Chk(void)cBgS_Chkvirtual
~cBgS_GrpPassChk()cBgS_GrpPassChkinlinevirtual
~cBgS_PolyPassChk()cBgS_PolyPassChkinlinevirtual
~dBgS_Acch()dBgS_Acch
~dBgS_Acch()dBgS_Acch
~dBgS_Acch()dBgS_Acchvirtual
~dBgS_Chk()dBgS_Chkvirtual
~dBgS_GrpPassChk()dBgS_GrpPassChkvirtual
~dBgS_ObjAcch()dBgS_ObjAcch
~dBgS_ObjAcch()dBgS_ObjAcch
~dBgS_ObjAcch()dBgS_ObjAcchinlinevirtual
~dBgS_PolyPassChk()dBgS_PolyPassChkvirtual